diff options
| author | Spp <spp@jorge.gr> | 2013-01-09 15:15:42 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-01-09 15:15:42 +0100 |
| commit | 677ed180802541d4bf487eeaa554c01aa3dc5ceb (patch) | |
| tree | 6e5d87548c65c6d5cb3e574f0571c7fb363280e7 /src/server/game/DungeonFinding/LFGQueue.h | |
| parent | ecfb7623469c4da0e70a53294a53e8f1e3f70537 (diff) | |
Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished last dungeon
- Some optimizations here and there
- Drop unused columns related to dungeon rewards
- Simplify Group reward. All people inside the dungeon should get the reward, no matter how far it's from the boss
Diffstat (limited to 'src/server/game/DungeonFinding/LFGQueue.h')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGQueue.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h index a8b41c39ab0..acb78d2c0f2 100644 --- a/src/server/game/DungeonFinding/LFGQueue.h +++ b/src/server/game/DungeonFinding/LFGQueue.h @@ -52,7 +52,7 @@ struct LfgQueueData healers(LFG_HEALERS_NEEDED), dps(LFG_DPS_NEEDED) { } - LfgQueueData(time_t _joinTime, const LfgDungeonSet &_dungeons, LfgRolesMap const& _roles): + LfgQueueData(time_t _joinTime, LfgDungeonSet const& _dungeons, LfgRolesMap const& _roles): joinTime(_joinTime), tanks(LFG_TANKS_NEEDED), healers(LFG_HEALERS_NEEDED), dps(LFG_DPS_NEEDED), dungeons(_dungeons), roles(_roles) { } @@ -87,7 +87,7 @@ class LFGQueue // Add/Remove from queue void AddToQueue(uint64 guid); void RemoveFromQueue(uint64 guid); - void AddQueueData(uint64 guid, time_t joinTime, const LfgDungeonSet &dungeons, const LfgRolesMap &rolesMap); + void AddQueueData(uint64 guid, time_t joinTime, LfgDungeonSet const& dungeons, LfgRolesMap const& rolesMap); void RemoveQueueData(uint64 guid); // Update Timers (when proposal success) |
