diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
commit | aaa6e73c8ca6d60e943cb964605536eb78219db2 (patch) | |
tree | f5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/DungeonFinding/LFGScripts.cpp | |
parent | 825c697a764017349ca94ecfca8f30a8365666c0 (diff) |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 75dd4abd0ed..c01dbc967c3 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -64,8 +64,8 @@ void LFGPlayerScript::OnLogin(Player* player, bool /*loginFirst*/) ObjectGuid gguid2 = group->GetGUID(); if (gguid != gguid2) { - TC_LOG_ERROR("lfg", "%s on group %s but LFG has group %s saved... Fixing.", - player->GetSession()->GetPlayerInfo().c_str(), gguid2.ToString().c_str(), gguid.ToString().c_str()); + TC_LOG_ERROR("lfg", "{} on group {} but LFG has group {} saved... Fixing.", + player->GetSession()->GetPlayerInfo(), gguid2.ToString(), gguid.ToString()); sLFGMgr->SetupGroupMember(guid, group->GetGUID()); } } @@ -90,8 +90,8 @@ void LFGPlayerScript::OnMapChanged(Player* player) sLFGMgr->LeaveLfg(player->GetGUID()); player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW); player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f); - TC_LOG_ERROR("lfg", "LFGPlayerScript::OnMapChanged, Player %s %s is in LFG dungeon map but does not have a valid group! " - "Teleporting to homebind.", player->GetName().c_str(), player->GetGUID().ToString().c_str()); + TC_LOG_ERROR("lfg", "LFGPlayerScript::OnMapChanged, Player {} {} is in LFG dungeon map but does not have a valid group! " + "Teleporting to homebind.", player->GetName(), player->GetGUID().ToString()); return; } @@ -109,8 +109,8 @@ void LFGPlayerScript::OnMapChanged(Player* player) { sLFGMgr->LeaveLfg(group->GetGUID()); group->Disband(); - TC_LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player %s(%s) is last in the lfggroup so we disband the group.", - player->GetName().c_str(), player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player {}({}) is last in the lfggroup so we disband the group.", + player->GetName(), player->GetGUID().ToString()); } player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW); } @@ -128,14 +128,14 @@ void LFGGroupScript::OnAddMember(Group* group, ObjectGuid guid) if (leader == guid) { - TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s]", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str()); + TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [{}]: added [{}] leader [{}]", gguid.ToString(), guid.ToString(), leader.ToString()); sLFGMgr->SetLeader(gguid, guid); } else { LfgState gstate = sLFGMgr->GetState(gguid); LfgState state = sLFGMgr->GetState(guid); - TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s] gstate: %u, state: %u", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str(), gstate, state); + TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [{}]: added [{}] leader [{}] gstate: {}, state: {}", gguid.ToString(), guid.ToString(), leader.ToString(), gstate, state); if (state == LFG_STATE_QUEUED) sLFGMgr->LeaveLfg(guid); @@ -154,8 +154,8 @@ void LFGGroupScript::OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod return; ObjectGuid gguid = group->GetGUID(); - TC_LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [%s]: remove [%s] Method: %d Kicker: [%s] Reason: %s", - gguid.ToString().c_str(), guid.ToString().c_str(), method, kicker.ToString().c_str(), (reason ? reason : "")); + TC_LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [{}]: remove [{}] Method: {} Kicker: [{}] Reason: {}", + gguid.ToString(), guid.ToString(), method, kicker.ToString(), (reason ? reason : "")); bool isLFG = group->isLFGGroup(); @@ -210,7 +210,7 @@ void LFGGroupScript::OnDisband(Group* group) return; ObjectGuid gguid = group->GetGUID(); - TC_LOG_DEBUG("lfg", "LFGScripts::OnDisband [%s]", gguid.ToString().c_str()); + TC_LOG_DEBUG("lfg", "LFGScripts::OnDisband [{}]", gguid.ToString()); sLFGMgr->RemoveGroupData(gguid); } @@ -222,8 +222,8 @@ void LFGGroupScript::OnChangeLeader(Group* group, ObjectGuid newLeaderGuid, Obje ObjectGuid gguid = group->GetGUID(); - TC_LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [%s]: old [%s] new [%s]", - gguid.ToString().c_str(), newLeaderGuid.ToString().c_str(), oldLeaderGuid.ToString().c_str()); + TC_LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [{}]: old [{}] new [{}]", + gguid.ToString(), newLeaderGuid.ToString(), oldLeaderGuid.ToString()); sLFGMgr->SetLeader(gguid, newLeaderGuid); } @@ -235,8 +235,8 @@ void LFGGroupScript::OnInviteMember(Group* group, ObjectGuid guid) ObjectGuid gguid = group->GetGUID(); ObjectGuid leader = group->GetLeaderGUID(); - TC_LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [%s]: invite [%s] leader [%s]", - gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str()); + TC_LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [{}]: invite [{}] leader [{}]", + gguid.ToString(), guid.ToString(), leader.ToString()); // No gguid == new group being formed // No leader == after group creation first invite is new leader |