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authorSpp <spp@jorge.gr>2012-11-26 20:20:47 +0100
committerSpp <spp@jorge.gr>2012-11-26 20:20:47 +0100
commitad6b5fb419f8fc940e9ac8f3257c7d629ad53f88 (patch)
treef1a239a4383d02a1d2cbd6bd1cac2692f9a18a17 /src/server/game/DungeonFinding/LFGScripts.cpp
parent4dffccb93ff02dc47efabb1183a4e093519213e2 (diff)
Core/Dungeon Finder: Fix reward for last member of each group being disbanded to join new lfg group
- Move some messages to Trace - Add some cases where internal data wasn't updated with new state - Reverts 441712fbb and ae507e5 (Old State should only store those states you can Restore from a Rolecheck/Proposal) Closes #8339 Closes #8420 Closes #8421
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index f9e3c02fe98..32dc8319215 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -161,7 +161,6 @@ void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod meth
}
sLFGMgr->LeaveLfg(guid);
- sLFGMgr->SetState(guid, LFG_STATE_NONE);
sLFGMgr->SetGroup(guid, 0);
uint8 players = sLFGMgr->RemovePlayerFromGroup(gguid, guid);