diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/DungeonFinding/LFGScripts.cpp | |
parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 15c0889b27d..3bd64194885 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -19,15 +19,16 @@ * Interaction between core and LFGScripts */ +#include "LFGScripts.h" #include "Common.h" -#include "Log.h" -#include "SharedDefines.h" -#include "Player.h" #include "Group.h" -#include "LFGScripts.h" #include "LFGMgr.h" -#include "ScriptMgr.h" +#include "Log.h" +#include "Map.h" #include "ObjectAccessor.h" +#include "Player.h" +#include "ScriptMgr.h" +#include "SharedDefines.h" #include "WorldSession.h" namespace lfg |