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author | Jorge <spp@jorge.gr> | 2012-07-30 00:02:03 -0700 |
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committer | Jorge <spp@jorge.gr> | 2012-07-30 00:02:03 -0700 |
commit | b460c496e2e2801bc2ff8ac8326765da094fbec3 (patch) | |
tree | 18f0b009015ce750e7f766e42795ee4af2de0215 /src/server/game/DungeonFinding/LFGScripts.cpp | |
parent | c2501fa04afb593bf5c26fae990f37736c82bc4f (diff) | |
parent | 634b3645d5f2a0752bc389adfd98f56f84cfd838 (diff) |
Merge pull request #7227 from Vincent-Michael/PCH
Core/Misc: Use proper headers to optimize compile
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 1fa7fe0ca9f..e4b67e22221 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -23,9 +23,10 @@ #include "SharedDefines.h" #include "Player.h" #include "Group.h" -#include "ScriptPCH.h" #include "LFGScripts.h" #include "LFGMgr.h" +#include "ScriptMgr.h" +#include "ObjectAccessor.h" LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript") { |