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authorJorge <spp@jorge.gr>2012-07-30 00:02:03 -0700
committerJorge <spp@jorge.gr>2012-07-30 00:02:03 -0700
commitb460c496e2e2801bc2ff8ac8326765da094fbec3 (patch)
tree18f0b009015ce750e7f766e42795ee4af2de0215 /src/server/game/DungeonFinding/LFGScripts.cpp
parentc2501fa04afb593bf5c26fae990f37736c82bc4f (diff)
parent634b3645d5f2a0752bc389adfd98f56f84cfd838 (diff)
Merge pull request #7227 from Vincent-Michael/PCH
Core/Misc: Use proper headers to optimize compile
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index 1fa7fe0ca9f..e4b67e22221 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -23,9 +23,10 @@
#include "SharedDefines.h"
#include "Player.h"
#include "Group.h"
-#include "ScriptPCH.h"
#include "LFGScripts.h"
#include "LFGMgr.h"
+#include "ScriptMgr.h"
+#include "ObjectAccessor.h"
LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
{