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author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-25 08:42:40 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-25 08:42:40 +0200 |
commit | b6e028eb352dce734fe81d7054d7eaa623f35df3 (patch) | |
tree | 43158a04f7333e488fc218a235dcaccdb710fdb7 /src/server/game/DungeonFinding/LFGScripts.cpp | |
parent | 49630f42d49c8c485198b269eaa6ed04c97eeff2 (diff) | |
parent | 0dbc8d4f48c1bdf6812d1112c971d611c870981f (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 45c8c1b8bb2..49264dff039 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -34,14 +34,6 @@ namespace lfg LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript") { } -void LFGPlayerScript::OnLevelChanged(Player* player, uint8 /*oldLevel*/) -{ - if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER)) - return; - - sLFGMgr->InitializeLockedDungeons(player); -} - void LFGPlayerScript::OnLogout(Player* player) { if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER)) @@ -74,18 +66,10 @@ void LFGPlayerScript::OnLogin(Player* player) } } - sLFGMgr->InitializeLockedDungeons(player); sLFGMgr->SetTeam(player->GetGUID(), player->GetTeam()); /// @todo - Restore LfgPlayerData and send proper status to player if it was in a group } -void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/) -{ - MapEntry const* mapEntry = sMapStore.LookupEntry(mapId); - if (mapEntry->IsDungeon() && difficulty > DUNGEON_DIFFICULTY_NORMAL) - sLFGMgr->InitializeLockedDungeons(player); -} - void LFGPlayerScript::OnMapChanged(Player* player) { Map const* map = player->GetMap(); |