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authorjackpoz <giacomopoz@gmail.com>2014-04-25 00:13:48 +0200
committerjackpoz <giacomopoz@gmail.com>2014-04-25 00:13:48 +0200
commitab1d0512ea7818d64a63a514195dbd9644d284fb (patch)
tree45727d2514e64f95cba83b4b400959f05be0a3dd /src/server/game/DungeonFinding/LFGScripts.h
parentb4c62ce5b63123054872623a1eba97fbc5140287 (diff)
Core/LFG: Fix LFG GS requirement not updated until relog
Fix Player receiving "You do not meet the requirements for the chosen dungeons" for too low Gear Score level even after equipping items with high enough Gear Score.
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.h')
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.h b/src/server/game/DungeonFinding/LFGScripts.h
index c4e1cf0a203..87881ed7524 100644
--- a/src/server/game/DungeonFinding/LFGScripts.h
+++ b/src/server/game/DungeonFinding/LFGScripts.h
@@ -35,10 +35,8 @@ class LFGPlayerScript : public PlayerScript
LFGPlayerScript();
// Player Hooks
- void OnLevelChanged(Player* player, uint8 oldLevel);
void OnLogout(Player* player);
void OnLogin(Player* player);
- void OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent);
void OnMapChanged(Player* player);
};