diff options
| author | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
| commit | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (patch) | |
| tree | c907b9f17ca4ca37d405bb1aca6439645e366a4b /src/server/game/DungeonFinding | |
| parent | 16a51e328a12b8eafb7ff2c18806ca9aef6b23a2 (diff) | |
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
Diffstat (limited to 'src/server/game/DungeonFinding')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 114 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGQueue.cpp | 42 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 16 |
3 files changed, 86 insertions, 86 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 75b09914080..783511c8251 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -113,7 +113,7 @@ void LFGMgr::LoadRewards() if (!result) { - TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!"); + TC_LOG_ERROR("server.loading", ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!"); return; } @@ -130,25 +130,25 @@ void LFGMgr::LoadRewards() if (!GetLFGDungeonEntry(dungeonId)) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId); + TC_LOG_ERROR("sql.sql", "Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId); continue; } if (!maxLevel || maxLevel > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId); + TC_LOG_ERROR("sql.sql", "Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId); maxLevel = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL); } if (!firstQuestId || !sObjectMgr->GetQuestTemplate(firstQuestId)) { - TC_LOG_ERROR(LOG_FILTER_SQL, "First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId); + TC_LOG_ERROR("sql.sql", "First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId); continue; } if (otherQuestId && !sObjectMgr->GetQuestTemplate(otherQuestId)) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId); + TC_LOG_ERROR("sql.sql", "Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId); otherQuestId = 0; } @@ -157,7 +157,7 @@ void LFGMgr::LoadRewards() } while (result->NextRow()); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } LFGDungeonData const* LFGMgr::GetLFGDungeon(uint32 id) @@ -198,7 +198,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) if (!result) { - TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 lfg entrance positions. DB table `lfg_entrances` is empty!"); + TC_LOG_ERROR("server.loading", ">> Loaded 0 lfg entrance positions. DB table `lfg_entrances` is empty!"); return; } @@ -211,7 +211,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) LFGDungeonContainer::iterator dungeonItr = LfgDungeonStore.find(dungeonId); if (dungeonItr == LfgDungeonStore.end()) { - TC_LOG_ERROR(LOG_FILTER_SQL, "table `lfg_entrances` contains coordinates for wrong dungeon %u", dungeonId); + TC_LOG_ERROR("sql.sql", "table `lfg_entrances` contains coordinates for wrong dungeon %u", dungeonId); continue; } @@ -225,7 +225,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) } while (result->NextRow()); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u lfg entrance positions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u lfg entrance positions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); // Fill all other teleport coords from areatriggers for (LFGDungeonContainer::iterator itr = LfgDungeonStore.begin(); itr != LfgDungeonStore.end(); ++itr) @@ -238,7 +238,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) AreaTrigger const* at = sObjectMgr->GetMapEntranceTrigger(dungeon.map); if (!at) { - TC_LOG_ERROR(LOG_FILTER_LFG, "LFGMgr::LoadLFGDungeons: Failed to load dungeon %s, cant find areatrigger for map %u", dungeon.name.c_str(), dungeon.map); + TC_LOG_ERROR("lfg", "LFGMgr::LoadLFGDungeons: Failed to load dungeon %s, cant find areatrigger for map %u", dungeon.name.c_str(), dungeon.map); continue; } @@ -325,7 +325,7 @@ void LFGMgr::Update(uint32 diff) // Check if a proposal can be formed with the new groups being added for (LfgQueueContainer::iterator it = QueuesStore.begin(); it != QueuesStore.end(); ++it) if (uint8 newProposals = it->second.FindGroups()) - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::Update: Found %u new groups in queue %u", newProposals, it->first); + TC_LOG_DEBUG("lfg", "LFGMgr::Update: Found %u new groups in queue %u", newProposals, it->first); if (lastProposalId != m_lfgProposalId) { @@ -542,7 +542,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const isRaid = true; break; default: - TC_LOG_ERROR(LOG_FILTER_LFG, "Wrong dungeon type %u for dungeon %u", type, *it); + TC_LOG_ERROR("lfg", "Wrong dungeon type %u for dungeon %u", type, *it); joinData.result = LFG_JOIN_DUNGEON_INVALID; break; } @@ -565,7 +565,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const // Can't join. Send result if (joinData.result != LFG_JOIN_OK) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result); + TC_LOG_DEBUG("lfg", "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result); if (!dungeons.empty()) // Only should show lockmap when have no dungeons available joinData.lockmap.clear(); player->GetSession()->SendLfgJoinResult(joinData); @@ -576,7 +576,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const if (isRaid) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid); return; } @@ -642,12 +642,12 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const debugNames.append(player->GetName()); } - if (sLog->ShouldLog(LOG_FILTER_LFG, LOG_LEVEL_DEBUG)) + if (sLog->ShouldLog("lfg", LOG_LEVEL_DEBUG)) { std::ostringstream o; o << "LFGMgr::Join: [" << guid << "] joined (" << (grp ? "group" : "player") << ") Members: " << debugNames.c_str() << ". Dungeons (" << uint32(dungeons.size()) << "): " << ConcatenateDungeons(dungeons); - TC_LOG_DEBUG(LOG_FILTER_LFG, "%s", o.str().c_str()); + TC_LOG_DEBUG("lfg", "%s", o.str().c_str()); } } @@ -659,7 +659,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const */ void LFGMgr::LeaveLfg(uint64 guid) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::LeaveLfg: [" UI64FMTD "]", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::LeaveLfg: [" UI64FMTD "]", guid); uint64 gguid = IS_GROUP_GUID(guid) ? guid : GetGroup(guid); LfgState state = GetState(guid); @@ -1017,7 +1017,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint64 guid, bool accept) LfgProposalPlayer& player = itProposalPlayer->second; player.accept = LfgAnswer(accept); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept); + TC_LOG_DEBUG("lfg", "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept); if (!accept) { RemoveProposal(itProposal, LFG_UPDATETYPE_PROPOSAL_DECLINED); @@ -1108,7 +1108,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate LfgProposal& proposal = itProposal->second; proposal.state = LFG_PROPOSAL_FAILED; - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type); + TC_LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type); // Mark all people that didn't answered as no accept if (type == LFG_UPDATETYPE_PROPOSAL_FAILED) for (LfgProposalPlayerContainer::iterator it = proposal.players.begin(); it != proposal.players.end(); ++it) @@ -1145,12 +1145,12 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate if (it->second.accept == LFG_ANSWER_DENY) { updateData.updateType = type; - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid); } else { updateData.updateType = LFG_UPDATETYPE_REMOVED_FROM_QUEUE; - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid); } RestoreState(guid, "Proposal Fail (didn't accepted or in group with someone that didn't accept"); @@ -1164,7 +1164,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate } else { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid); SetState(guid, LFG_STATE_QUEUED); if (gguid != guid) { @@ -1309,7 +1309,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false* if (!dungeon) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "TeleportPlayer: Player %s not in group/lfggroup or dungeon not found!", + TC_LOG_DEBUG("lfg", "TeleportPlayer: Player %s not in group/lfggroup or dungeon not found!", player->GetName().c_str()); player->GetSession()->SendLfgTeleportError(uint8(LFG_TELEPORTERROR_INVALID_LOCATION)); return; @@ -1317,7 +1317,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false* if (out) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "TeleportPlayer: Player %s is being teleported out. Current Map %u - Expected Map %u", + TC_LOG_DEBUG("lfg", "TeleportPlayer: Player %s is being teleported out. Current Map %u - Expected Map %u", player->GetName().c_str(), player->GetMapId(), uint32(dungeon->map)); if (player->GetMapId() == uint32(dungeon->map)) player->TeleportToBGEntryPoint(); @@ -1381,7 +1381,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false* if (error != LFG_TELEPORTERROR_OK) player->GetSession()->SendLfgTeleportError(uint8(error)); - TC_LOG_DEBUG(LOG_FILTER_LFG, "TeleportPlayer: Player %s is being teleported in to map %u " + TC_LOG_DEBUG("lfg", "TeleportPlayer: Player %s is being teleported in to map %u " "(x: %f, y: %f, z: %f) Result: %u", player->GetName().c_str(), dungeon->map, dungeon->x, dungeon->y, dungeon->z, error); } @@ -1397,13 +1397,13 @@ void LFGMgr::FinishDungeon(uint64 gguid, const uint32 dungeonId) uint32 gDungeonId = GetDungeon(gguid); if (gDungeonId != dungeonId) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", gguid, dungeonId, gDungeonId); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", gguid, dungeonId, gDungeonId); return; } if (GetState(gguid) == LFG_STATE_FINISHED_DUNGEON) // Shouldn't happen. Do not reward multiple times { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded group. Ignoring", gguid); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded group. Ignoring", gguid); return; } @@ -1415,7 +1415,7 @@ void LFGMgr::FinishDungeon(uint64 gguid, const uint32 dungeonId) uint64 guid = (*it); if (GetState(guid) == LFG_STATE_FINISHED_DUNGEON) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded player. Ignoring", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded player. Ignoring", guid); continue; } @@ -1431,14 +1431,14 @@ void LFGMgr::FinishDungeon(uint64 gguid, const uint32 dungeonId) if (!dungeon || (dungeon->type != LFG_TYPE_RANDOM && !dungeon->seasonal)) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] dungeon %u is not random or seasonal", guid, rDungeonId); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] dungeon %u is not random or seasonal", guid, rDungeonId); continue; } Player* player = ObjectAccessor::FindPlayer(guid); if (!player || !player->IsInWorld()) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] not found in world", guid); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] not found in world", guid); continue; } @@ -1447,7 +1447,7 @@ void LFGMgr::FinishDungeon(uint64 gguid, const uint32 dungeonId) if (player->GetMapId() != mapId) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] is in map %u and should be in %u to get reward", guid, player->GetMapId(), mapId); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] is in map %u and should be in %u to get reward", guid, player->GetMapId(), mapId); continue; } @@ -1478,7 +1478,7 @@ void LFGMgr::FinishDungeon(uint64 gguid, const uint32 dungeonId) } // Give rewards - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), GetDungeon(gguid), done? " " : " not"); + TC_LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), GetDungeon(gguid), done? " " : " not"); LfgPlayerRewardData data = LfgPlayerRewardData(dungeon->Entry(), GetDungeon(gguid, false), done, quest); player->GetSession()->SendLfgPlayerReward(data); } @@ -1546,7 +1546,7 @@ LfgState LFGMgr::GetState(uint64 guid) else state = PlayersStore[guid].GetState(); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state); + TC_LOG_TRACE("lfg", "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state); return state; } @@ -1558,14 +1558,14 @@ LfgState LFGMgr::GetOldState(uint64 guid) else state = PlayersStore[guid].GetOldState(); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state); + TC_LOG_TRACE("lfg", "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state); return state; } uint32 LFGMgr::GetDungeon(uint64 guid, bool asId /*= true */) { uint32 dungeon = GroupsStore[guid].GetDungeon(asId); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon); + TC_LOG_TRACE("lfg", "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon); return dungeon; } @@ -1577,39 +1577,39 @@ uint32 LFGMgr::GetDungeonMapId(uint64 guid) if (LFGDungeonData const* dungeon = GetLFGDungeon(dungeonId)) mapId = dungeon->map; - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId); + TC_LOG_TRACE("lfg", "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId); return mapId; } uint8 LFGMgr::GetRoles(uint64 guid) { uint8 roles = PlayersStore[guid].GetRoles(); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles); + TC_LOG_TRACE("lfg", "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles); return roles; } const std::string& LFGMgr::GetComment(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str()); + TC_LOG_TRACE("lfg", "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str()); return PlayersStore[guid].GetComment(); } LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid); return PlayersStore[guid].GetSelectedDungeons(); } LfgLockMap const& LFGMgr::GetLockedDungeons(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid); return PlayersStore[guid].GetLockedDungeons(); } uint8 LFGMgr::GetKicksLeft(uint64 guid) { uint8 kicks = GroupsStore[guid].GetKicksLeft(); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks); + TC_LOG_TRACE("lfg", "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks); return kicks; } @@ -1618,11 +1618,11 @@ void LFGMgr::RestoreState(uint64 guid, char const* debugMsg) if (IS_GROUP_GUID(guid)) { LfgGroupData& data = GroupsStore[guid]; - if (sLog->ShouldLog(LOG_FILTER_LFG, LOG_LEVEL_DEBUG)) + if (sLog->ShouldLog("lfg", LOG_LEVEL_DEBUG)) { std::string const& ps = GetStateString(data.GetState()); std::string const& os = GetStateString(data.GetOldState()); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::RestoreState: Group: [" UI64FMTD "] (%s) State: %s, oldState: %s", + TC_LOG_TRACE("lfg", "LFGMgr::RestoreState: Group: [" UI64FMTD "] (%s) State: %s, oldState: %s", guid, debugMsg, ps.c_str(), os.c_str()); } @@ -1631,11 +1631,11 @@ void LFGMgr::RestoreState(uint64 guid, char const* debugMsg) else { LfgPlayerData& data = PlayersStore[guid]; - if (sLog->ShouldLog(LOG_FILTER_LFG, LOG_LEVEL_DEBUG)) + if (sLog->ShouldLog("lfg", LOG_LEVEL_DEBUG)) { std::string const& ps = GetStateString(data.GetState()); std::string const& os = GetStateString(data.GetOldState()); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::RestoreState: Player: [" UI64FMTD "] (%s) State: %s, oldState: %s", + TC_LOG_TRACE("lfg", "LFGMgr::RestoreState: Player: [" UI64FMTD "] (%s) State: %s, oldState: %s", guid, debugMsg, ps.c_str(), os.c_str()); } data.RestoreState(); @@ -1647,12 +1647,12 @@ void LFGMgr::SetState(uint64 guid, LfgState state) if (IS_GROUP_GUID(guid)) { LfgGroupData& data = GroupsStore[guid]; - if (sLog->ShouldLog(LOG_FILTER_LFG, LOG_LEVEL_TRACE)) + if (sLog->ShouldLog("lfg", LOG_LEVEL_TRACE)) { std::string const& ns = GetStateString(state); std::string const& ps = GetStateString(data.GetState()); std::string const& os = GetStateString(data.GetOldState()); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetState: Group: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", + TC_LOG_TRACE("lfg", "LFGMgr::SetState: Group: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str()); } data.SetState(state); @@ -1660,12 +1660,12 @@ void LFGMgr::SetState(uint64 guid, LfgState state) else { LfgPlayerData& data = PlayersStore[guid]; - if (sLog->ShouldLog(LOG_FILTER_LFG, LOG_LEVEL_TRACE)) + if (sLog->ShouldLog("lfg", LOG_LEVEL_TRACE)) { std::string const& ns = GetStateString(state); std::string const& ps = GetStateString(data.GetState()); std::string const& os = GetStateString(data.GetOldState()); - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetState: Player: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", + TC_LOG_TRACE("lfg", "LFGMgr::SetState: Player: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str()); } data.SetState(state); @@ -1674,43 +1674,43 @@ void LFGMgr::SetState(uint64 guid, LfgState state) void LFGMgr::SetDungeon(uint64 guid, uint32 dungeon) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon); + TC_LOG_TRACE("lfg", "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon); GroupsStore[guid].SetDungeon(dungeon); } void LFGMgr::SetRoles(uint64 guid, uint8 roles) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles); + TC_LOG_TRACE("lfg", "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles); PlayersStore[guid].SetRoles(roles); } void LFGMgr::SetComment(uint64 guid, std::string const& comment) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str()); + TC_LOG_TRACE("lfg", "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str()); PlayersStore[guid].SetComment(comment); } void LFGMgr::SetSelectedDungeons(uint64 guid, LfgDungeonSet const& dungeons) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetSelectedDungeons: [" UI64FMTD "] Dungeons: %s", guid, ConcatenateDungeons(dungeons).c_str()); + TC_LOG_TRACE("lfg", "LFGMgr::SetSelectedDungeons: [" UI64FMTD "] Dungeons: %s", guid, ConcatenateDungeons(dungeons).c_str()); PlayersStore[guid].SetSelectedDungeons(dungeons); } void LFGMgr::SetLockedDungeons(uint64 guid, LfgLockMap const& lock) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid); PlayersStore[guid].SetLockedDungeons(lock); } void LFGMgr::DecreaseKicksLeft(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid); GroupsStore[guid].DecreaseKicksLeft(); } void LFGMgr::RemovePlayerData(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid); LfgPlayerDataContainer::iterator it = PlayersStore.find(guid); if (it != PlayersStore.end()) PlayersStore.erase(it); @@ -1718,7 +1718,7 @@ void LFGMgr::RemovePlayerData(uint64 guid) void LFGMgr::RemoveGroupData(uint64 guid) { - TC_LOG_TRACE(LOG_FILTER_LFG, "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid); + TC_LOG_TRACE("lfg", "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid); LfgGroupDataContainer::iterator it = GroupsStore.find(guid); if (it == GroupsStore.end()) return; diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp index 178855e25e8..2946a5a9c5a 100644 --- a/src/server/game/DungeonFinding/LFGQueue.cpp +++ b/src/server/game/DungeonFinding/LFGQueue.cpp @@ -88,7 +88,7 @@ void LFGQueue::AddToQueue(uint64 guid) LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid); if (itQueue == QueueDataStore.end()) { - TC_LOG_ERROR(LOG_FILTER_LFG, "LFGQueue::AddToQueue: Queue data not found for [" UI64FMTD "]", guid); + TC_LOG_ERROR("lfg", "LFGQueue::AddToQueue: Queue data not found for [" UI64FMTD "]", guid); return; } @@ -194,7 +194,7 @@ void LFGQueue::RemoveFromCompatibles(uint64 guid) out << guid; std::string strGuid = out.str(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid); + TC_LOG_DEBUG("lfg", "LFGQueue::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid); for (LfgCompatibleContainer::iterator itNext = CompatibleMapStore.begin(); itNext != CompatibleMapStore.end();) { LfgCompatibleContainer::iterator it = itNext++; @@ -251,7 +251,7 @@ uint8 LFGQueue::FindGroups() while (!newToQueueStore.empty()) { uint64 frontguid = newToQueueStore.front(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::FindGroups: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", frontguid, uint32(newToQueueStore.size()), uint32(currentQueueStore.size())); + TC_LOG_DEBUG("lfg", "LFGQueue::FindGroups: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", frontguid, uint32(newToQueueStore.size()), uint32(currentQueueStore.size())); firstNew.clear(); firstNew.push_back(frontguid); RemoveFromNewQueue(frontguid); @@ -279,13 +279,13 @@ LfgCompatibility LFGQueue::FindNewGroups(LfgGuidList& check, LfgGuidList& all) std::string strGuids = ConcatenateGuids(check); LfgCompatibility compatibles = GetCompatibles(strGuids); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::FindNewGroup: (%s): %s - all(%s)", strGuids.c_str(), GetCompatibleString(compatibles), ConcatenateGuids(all).c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::FindNewGroup: (%s): %s - all(%s)", strGuids.c_str(), GetCompatibleString(compatibles), ConcatenateGuids(all).c_str()); if (compatibles == LFG_COMPATIBILITY_PENDING) // Not previously cached, calculate compatibles = CheckCompatibility(check); if (compatibles == LFG_COMPATIBLES_BAD_STATES && sLFGMgr->AllQueued(check)) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::FindNewGroup: (%s) compatibles (cached) changed from bad states to match", strGuids.c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::FindNewGroup: (%s) compatibles (cached) changed from bad states to match", strGuids.c_str()); SetCompatibles(strGuids, LFG_COMPATIBLES_MATCH); return LFG_COMPATIBLES_MATCH; } @@ -323,7 +323,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) // Check for correct size if (check.size() > MAXGROUPSIZE || check.empty()) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str()); return LFG_INCOMPATIBLES_WRONG_GROUP_SIZE; } @@ -337,7 +337,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) LfgCompatibility child_compatibles = CheckCompatibility(check); if (child_compatibles < LFG_COMPATIBLES_WITH_LESS_PLAYERS) // Group not compatible { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) child %s not compatibles", strGuids.c_str(), ConcatenateGuids(check).c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) child %s not compatibles", strGuids.c_str(), ConcatenateGuids(check).c_str()); SetCompatibles(strGuids, child_compatibles); return child_compatibles; } @@ -353,7 +353,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid); if (itQueue == QueueDataStore.end()) { - TC_LOG_ERROR(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", guid); + TC_LOG_ERROR("lfg", "LFGQueue::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", guid); RemoveFromQueue(guid); return LFG_COMPATIBILITY_PENDING; } @@ -375,7 +375,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) // Group with less that MAXGROUPSIZE members always compatible if (check.size() == 1 && numPlayers != MAXGROUPSIZE) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) sigle group. Compatibles", strGuids.c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) sigle group. Compatibles", strGuids.c_str()); LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front()); LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS); @@ -389,14 +389,14 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) if (numLfgGroups > 1) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups); SetCompatibles(strGuids, LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS); return LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS; } if (numPlayers > MAXGROUPSIZE) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers); SetCompatibles(strGuids, LFG_INCOMPATIBLES_TOO_MUCH_PLAYERS); return LFG_INCOMPATIBLES_TOO_MUCH_PLAYERS; } @@ -413,7 +413,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) for (itPlayer = proposalRoles.begin(); itPlayer != proposalRoles.end(); ++itPlayer) { if (itRoles->first == itPlayer->first) - TC_LOG_ERROR(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: ERROR! Player multiple times in queue! [" UI64FMTD "]", itRoles->first); + TC_LOG_ERROR("lfg", "LFGQueue::CheckCompatibility: ERROR! Player multiple times in queue! [" UI64FMTD "]", itRoles->first); else if (sLFGMgr->HasIgnore(itRoles->first, itPlayer->first)) break; } @@ -424,7 +424,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) if (uint8 playersize = numPlayers - proposalRoles.size()) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) not compatible, %u players are ignoring each other", strGuids.c_str(), playersize); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) not compatible, %u players are ignoring each other", strGuids.c_str(), playersize); SetCompatibles(strGuids, LFG_INCOMPATIBLES_HAS_IGNORES); return LFG_INCOMPATIBLES_HAS_IGNORES; } @@ -436,7 +436,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) for (LfgRolesMap::const_iterator it = debugRoles.begin(); it != debugRoles.end(); ++it) o << ", " << it->first << ": " << GetRolesString(it->second); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) Roles not compatible%s", strGuids.c_str(), o.str().c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) Roles not compatible%s", strGuids.c_str(), o.str().c_str()); SetCompatibles(strGuids, LFG_INCOMPATIBLES_NO_ROLES); return LFG_INCOMPATIBLES_NO_ROLES; } @@ -456,7 +456,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) if (proposalDungeons.empty()) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) No compatible dungeons%s", strGuids.c_str(), o.str().c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) No compatible dungeons%s", strGuids.c_str(), o.str().c_str()); SetCompatibles(strGuids, LFG_INCOMPATIBLES_NO_DUNGEONS); return LFG_INCOMPATIBLES_NO_DUNGEONS; } @@ -473,7 +473,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) // Enough players? if (numPlayers != MAXGROUPSIZE) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) Compatibles but not enough players(%u)", strGuids.c_str(), numPlayers); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) Compatibles but not enough players(%u)", strGuids.c_str(), numPlayers); LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS); data.roles = proposalRoles; @@ -490,7 +490,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) if (!sLFGMgr->AllQueued(check)) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) Group MATCH but can't create proposal!", strGuids.c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) Group MATCH but can't create proposal!", strGuids.c_str()); SetCompatibles(strGuids, LFG_COMPATIBLES_BAD_STATES); return LFG_COMPATIBLES_BAD_STATES; } @@ -532,14 +532,14 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) sLFGMgr->AddProposal(proposal); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str()); + TC_LOG_DEBUG("lfg", "LFGQueue::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str()); SetCompatibles(strGuids, LFG_COMPATIBLES_MATCH); return LFG_COMPATIBLES_MATCH; } void LFGQueue::UpdateQueueTimers(time_t currTime) { - TC_LOG_TRACE(LOG_FILTER_LFG, "Updating queue timers..."); + TC_LOG_TRACE("lfg", "Updating queue timers..."); for (LfgQueueDataContainer::iterator itQueue = QueueDataStore.begin(); itQueue != QueueDataStore.end(); ++itQueue) { LfgQueueData& queueinfo = itQueue->second; @@ -631,7 +631,7 @@ std::string LFGQueue::DumpCompatibleInfo(bool full /* = false */) const void LFGQueue::FindBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQueue) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::FindBestCompatibleInQueue: " UI64FMTD, itrQueue->first); + TC_LOG_DEBUG("lfg", "LFGQueue::FindBestCompatibleInQueue: " UI64FMTD, itrQueue->first); std::ostringstream o; o << itrQueue->first; std::string sguid = o.str(); @@ -656,7 +656,7 @@ void LFGQueue::UpdateBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQu if (size <= storedSize) return; - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGQueue::UpdateBestCompatibleInQueue: Changed (%s) to (%s) as best compatible group for " UI64FMTD, + TC_LOG_DEBUG("lfg", "LFGQueue::UpdateBestCompatibleInQueue: Changed (%s) to (%s) as best compatible group for " UI64FMTD, queueData.bestCompatible.c_str(), key.c_str(), itrQueue->first); queueData.bestCompatible = key; diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 2a4096a45ae..5f4e5c664a0 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -68,7 +68,7 @@ void LFGPlayerScript::OnLogin(Player* player) uint64 gguid2 = group->GetGUID(); if (gguid != gguid2) { - TC_LOG_ERROR(LOG_FILTER_LFG, "%s on group %u but LFG has group %u saved... Fixing.", + TC_LOG_ERROR("lfg", "%s on group %u but LFG has group %u saved... Fixing.", player->GetSession()->GetPlayerInfo().c_str(), GUID_LOPART(gguid2), GUID_LOPART(gguid)); sLFGMgr->SetupGroupMember(guid, group->GetGUID()); } @@ -102,7 +102,7 @@ void LFGPlayerScript::OnMapChanged(Player* player) sLFGMgr->LeaveLfg(player->GetGUID()); player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW); player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f); - TC_LOG_ERROR(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! " + TC_LOG_ERROR("lfg", "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! " "Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow()); return; } @@ -130,14 +130,14 @@ void LFGGroupScript::OnAddMember(Group* group, uint64 guid) if (leader == guid) { - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader); + TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader); sLFGMgr->SetLeader(gguid, guid); } else { LfgState gstate = sLFGMgr->GetState(gguid); LfgState state = sLFGMgr->GetState(guid); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state); + TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state); if (state == LFG_STATE_QUEUED) sLFGMgr->LeaveLfg(guid); @@ -156,7 +156,7 @@ void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod meth return; uint64 gguid = group->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : "")); + TC_LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : "")); bool isLFG = group->isLFGGroup(); @@ -209,7 +209,7 @@ void LFGGroupScript::OnDisband(Group* group) return; uint64 gguid = group->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnDisband [" UI64FMTD "]", gguid); + TC_LOG_DEBUG("lfg", "LFGScripts::OnDisband [" UI64FMTD "]", gguid); sLFGMgr->RemoveGroupData(gguid); } @@ -221,7 +221,7 @@ void LFGGroupScript::OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 o uint64 gguid = group->GetGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid); + TC_LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid); sLFGMgr->SetLeader(gguid, newLeaderGuid); } @@ -232,7 +232,7 @@ void LFGGroupScript::OnInviteMember(Group* group, uint64 guid) uint64 gguid = group->GetGUID(); uint64 leader = group->GetLeaderGUID(); - TC_LOG_DEBUG(LOG_FILTER_LFG, "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader); + TC_LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader); // No gguid == new group being formed // No leader == after group creation first invite is new leader // leader and no gguid == first invite after leader is added to new group (this is the real invite) |
