diff options
| author | Rat <gmstreetrat@gmail.com> | 2014-11-10 15:18:01 +0100 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2014-11-10 15:18:01 +0100 |
| commit | ac0ff1fc9b4c409089bbcb0256bdbc2f5cc4a405 (patch) | |
| tree | 9e939bb2b427ba8ae3e4c5512a6fc9975469c31f /src/server/game/DungeonFinding | |
| parent | d268b81044707e15266eadb4ab49f176135d4c26 (diff) | |
| parent | 43d5fb5eaefeafb34bea10ff5c6a2878c6c14df1 (diff) | |
Merge branch 'dbc' of https://github.com/Intel/TrinityCore into Intel-dbc
Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Events/GameEventMgr.cpp
Diffstat (limited to 'src/server/game/DungeonFinding')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 71b8eba3cdf..863324f278c 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -183,7 +183,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) if (!dungeon) continue; - switch (dungeon->type) + switch (dungeon->Type) { case LFG_TYPE_DUNGEON: case LFG_TYPE_HEROIC: diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 2869c6cea74..dea8d996c53 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -271,10 +271,10 @@ struct LFGDungeonData maxlevel(0), difficulty(REGULAR_DIFFICULTY), seasonal(false), x(0.0f), y(0.0f), z(0.0f), o(0.0f), requiredItemLevel(0) { } - LFGDungeonData(LFGDungeonEntry const* dbc): id(dbc->ID), name(dbc->name), map(dbc->map), - type(dbc->type), expansion(dbc->expansion), group(dbc->grouptype), - minlevel(dbc->minlevel), maxlevel(dbc->maxlevel), difficulty(Difficulty(dbc->difficulty)), - seasonal((dbc->flags & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f), + LFGDungeonData(LFGDungeonEntry const* dbc): id(dbc->ID), name(dbc->Name_lang), map(dbc->MapID), + type(dbc->Type), expansion(dbc->Expansion), group(dbc->GroupID), + minlevel(dbc->MinLevel), maxlevel(dbc->MaxLevel), difficulty(Difficulty(dbc->DifficultyID)), + seasonal((dbc->Flags & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f), requiredItemLevel(0) { } |
