diff options
| author | Naios <naios-dev@live.de> | 2016-03-11 16:37:14 +0100 |
|---|---|---|
| committer | Naios <naios-dev@live.de> | 2016-03-24 01:31:51 +0100 |
| commit | bf33159a7009f64a78cf2a1309eb5182fcd3f7e3 (patch) | |
| tree | 69396ea652eed2d43002600577e7b6c7c070581f /src/server/game/DungeonFinding | |
| parent | 25b0e743b1a823b636ffc1ba17062f8d5ebe35ab (diff) | |
Core/Game: Converted the game library to a shared library.
* There is still the possibility to static link against game.
Diffstat (limited to 'src/server/game/DungeonFinding')
| -rw-r--r-- | src/server/game/DungeonFinding/LFG.h | 8 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGGroupData.h | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGPlayerData.h | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGQueue.h | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.h | 4 |
6 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/DungeonFinding/LFG.h b/src/server/game/DungeonFinding/LFG.h index 9aae994f168..b76c5e08d32 100644 --- a/src/server/game/DungeonFinding/LFG.h +++ b/src/server/game/DungeonFinding/LFG.h @@ -99,7 +99,7 @@ enum LfgAnswer LFG_ANSWER_AGREE = 1 }; -struct LfgLockInfoData +struct TC_GAME_API LfgLockInfoData { LfgLockInfoData(uint32 _lockStatus = 0, uint16 _requiredItemLevel = 0, float _currentItemLevel = 0) : lockStatus(_lockStatus), requiredItemLevel(_requiredItemLevel), currentItemLevel(_currentItemLevel) { } @@ -115,9 +115,9 @@ typedef std::map<ObjectGuid, LfgLockMap> LfgLockPartyMap; typedef std::map<ObjectGuid, uint8> LfgRolesMap; typedef std::map<ObjectGuid, ObjectGuid> LfgGroupsMap; -std::string ConcatenateDungeons(LfgDungeonSet const& dungeons); -std::string GetRolesString(uint8 roles); -std::string GetStateString(LfgState state); +TC_GAME_API std::string ConcatenateDungeons(LfgDungeonSet const& dungeons); +TC_GAME_API std::string GetRolesString(uint8 roles); +TC_GAME_API std::string GetStateString(LfgState state); } // namespace lfg diff --git a/src/server/game/DungeonFinding/LFGGroupData.h b/src/server/game/DungeonFinding/LFGGroupData.h index 7ae4777cd4d..62a41b6b350 100644 --- a/src/server/game/DungeonFinding/LFGGroupData.h +++ b/src/server/game/DungeonFinding/LFGGroupData.h @@ -31,7 +31,7 @@ enum LfgGroupEnum /** Stores all lfg data needed about a group. */ -class LfgGroupData +class TC_GAME_API LfgGroupData { public: LfgGroupData(); diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 813be0afa4f..f38812549a6 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -295,7 +295,7 @@ struct LFGDungeonData uint32 Entry() const { return id + (type << 24); } }; -class LFGMgr +class TC_GAME_API LFGMgr { private: LFGMgr(); diff --git a/src/server/game/DungeonFinding/LFGPlayerData.h b/src/server/game/DungeonFinding/LFGPlayerData.h index 859317ca956..91e4153a6d5 100644 --- a/src/server/game/DungeonFinding/LFGPlayerData.h +++ b/src/server/game/DungeonFinding/LFGPlayerData.h @@ -26,7 +26,7 @@ namespace lfg /** Stores all lfg data needed about the player. */ -class LfgPlayerData +class TC_GAME_API LfgPlayerData { public: LfgPlayerData(); diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h index c9e2af7f480..c69b3cecb64 100644 --- a/src/server/game/DungeonFinding/LFGQueue.h +++ b/src/server/game/DungeonFinding/LFGQueue.h @@ -83,7 +83,7 @@ typedef std::map<ObjectGuid, LfgQueueData> LfgQueueDataContainer; /** Stores all data related to queue */ -class LFGQueue +class TC_GAME_API LFGQueue { public: diff --git a/src/server/game/DungeonFinding/LFGScripts.h b/src/server/game/DungeonFinding/LFGScripts.h index 377614bc55d..ec64604a282 100644 --- a/src/server/game/DungeonFinding/LFGScripts.h +++ b/src/server/game/DungeonFinding/LFGScripts.h @@ -29,7 +29,7 @@ class Group; namespace lfg { -class LFGPlayerScript : public PlayerScript +class TC_GAME_API LFGPlayerScript : public PlayerScript { public: LFGPlayerScript(); @@ -40,7 +40,7 @@ class LFGPlayerScript : public PlayerScript void OnMapChanged(Player* player) override; }; -class LFGGroupScript : public GroupScript +class TC_GAME_API LFGGroupScript : public GroupScript { public: LFGGroupScript(); |
