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authorOvahlord <dreadkiller@gmx.de>2024-03-14 21:33:01 +0100
committerOvahlord <dreadkiller@gmx.de>2024-03-14 21:33:01 +0100
commit9daf5e66e018c5c7d5ddda0bbbeaca80bbb0bdad (patch)
treebc13106957e44697e3689f250ec1ebcd42ee9196 /src/server/game/Entities/AreaTrigger
parent7bffaa8d349d4cd85a559fdac45ad75c280d950a (diff)
Core/Packets: fixed structure of SpellCastVisual
Diffstat (limited to 'src/server/game/Entities/AreaTrigger')
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.h b/src/server/game/Entities/AreaTrigger/AreaTrigger.h
index 0fa519631d5..d27f6f5fe02 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.h
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.h
@@ -86,10 +86,10 @@ class TC_GAME_API AreaTrigger final : public WorldObject, public GridObject<Area
void RelocateStationaryPosition(Position const& pos) { _stationaryPosition.Relocate(pos); }
private:
- bool Create(AreaTriggerCreatePropertiesId areaTriggerCreatePropertiesId, Map* map, Position const& pos, int32 duration, AreaTriggerSpawn const* spawnData = nullptr, Unit* caster = nullptr, Unit* target = nullptr, SpellCastVisual spellVisual = { 0, 0 }, SpellInfo const* spellInfo = nullptr, Spell* spell = nullptr, AuraEffect const* aurEff = nullptr);
+ bool Create(AreaTriggerCreatePropertiesId areaTriggerCreatePropertiesId, Map* map, Position const& pos, int32 duration, AreaTriggerSpawn const* spawnData = nullptr, Unit* caster = nullptr, Unit* target = nullptr, SpellCastVisual spellVisual = { 0 }, SpellInfo const* spellInfo = nullptr, Spell* spell = nullptr, AuraEffect const* aurEff = nullptr);
public:
- static AreaTrigger* CreateAreaTrigger(AreaTriggerCreatePropertiesId areaTriggerCreatePropertiesId, Position const& pos, int32 duration, Unit* caster, Unit* target, SpellCastVisual spellVisual = { 0, 0 }, SpellInfo const* spellInfo = nullptr, Spell* spell = nullptr, AuraEffect const* aurEff = nullptr);
+ static AreaTrigger* CreateAreaTrigger(AreaTriggerCreatePropertiesId areaTriggerCreatePropertiesId, Position const& pos, int32 duration, Unit* caster, Unit* target, SpellCastVisual spellVisual = { 0 }, SpellInfo const* spellInfo = nullptr, Spell* spell = nullptr, AuraEffect const* aurEff = nullptr);
static ObjectGuid CreateNewMovementForceId(Map* map, uint32 areaTriggerId);
bool LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap, bool allowDuplicate);