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authorleak <leak@bitmx.net>2014-07-01 00:54:09 +0200
committerleak <leak@bitmx.net>2014-07-01 00:54:09 +0200
commit029bad6698df6ac9556fe308342e616f4a7a8cc7 (patch)
tree01142dad7e748aba7799b9c296ccc4cf11db886f /src/server/game/Entities/Creature
parentd39a013b6b979a5158bf86c37a197cb902b2c2f9 (diff)
Replaced all remaining ACE based Singletons
Replaced ACE base AutoPtr class with shared_ptr Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
Diffstat (limited to 'src/server/game/Entities/Creature')
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h
index b790853f5e1..29832e4ff76 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.h
+++ b/src/server/game/Entities/Creature/CreatureGroups.h
@@ -40,10 +40,17 @@ typedef std::unordered_map<uint32/*memberDBGUID*/, FormationInfo*> CreatureGro
class FormationMgr
{
- friend class ACE_Singleton<FormationMgr, ACE_Null_Mutex>;
- public:
+ private:
FormationMgr() { }
~FormationMgr();
+
+ public:
+ static FormationMgr* instance()
+ {
+ static FormationMgr* instance = new FormationMgr();
+ return instance;
+ }
+
void AddCreatureToGroup(uint32 group_id, Creature* creature);
void RemoveCreatureFromGroup(CreatureGroup* group, Creature* creature);
void LoadCreatureFormations();
@@ -78,6 +85,6 @@ class CreatureGroup
void MemberAttackStart(Creature* member, Unit* target);
};
-#define sFormationMgr ACE_Singleton<FormationMgr, ACE_Null_Mutex>::instance()
+#define sFormationMgr FormationMgr::instance()
#endif