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authorNay <dnpd.dd@gmail.com>2013-02-26 23:49:21 +0000
committerNay <dnpd.dd@gmail.com>2013-02-26 23:49:21 +0000
commit4ea31ce8862cbc1bc4b9c35bc2ff677cbb6c4a16 (patch)
tree8d9868978af4e8be35894fbffd63f969f86ee10c /src/server/game/Entities/Creature
parent2a0c3a0b78ceb54f0badc4327fc90206c10d25cf (diff)
Core&SQL: Fix typos (RBAC and equips related)
Diffstat (limited to 'src/server/game/Entities/Creature')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 39534c1c2bf..4d549b3b046 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -322,8 +322,8 @@ bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData* data
SetByteValue(UNIT_FIELD_BYTES_0, 2, minfo->gender);
// Load creature equipment
- if (!data || data->equipmentId == 0) // use default from the template
- LoadEquipment(GetOriginalEquipmentId());
+ if (!data || data->equipmentId == 0)
+ LoadEquipment(); // use default equipment (if available)
else if (data && data->equipmentId != 0) // override, 0 means no equipment
{
m_originalEquipmentId = data->equipmentId;