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authorRat <gmstreetrat@gmail.com>2014-11-16 14:20:01 +0100
committerRat <gmstreetrat@gmail.com>2014-11-16 14:20:01 +0100
commit588143b9b69a81eee69d5fb3b9690c8aafc1a38f (patch)
treea5ff6545b7360592475e4272147216a43218e91c /src/server/game/Entities/Creature
parentc375748b7636fe88f1daf37197dc9da3d4a674a1 (diff)
Core/Spells: Spell system updates (don't even try to compile this)
Diffstat (limited to 'src/server/game/Entities/Creature')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 7fb3822c888..25c1acddfdc 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -283,7 +283,7 @@ bool Creature::InitEntry(uint32 entry, CreatureData const* data /*= nullptr*/)
}
// for instances heroic to normal, other cases attempt to retrieve previous difficulty
- if (diff >= RAID_DIFFICULTY_10MAN_HEROIC && GetMap()->IsRaid())
+ if (diff >= DIFFICULTY_10_HC && GetMap()->IsRaid())
diff -= 2; // to normal raid difficulty cases
else
--diff;