diff options
| author | megamage <none@none.none> | 2011-10-13 14:02:07 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-13 14:02:07 -0400 |
| commit | bcc55489f8ba8e27150eec8f1385a2594c50282f (patch) | |
| tree | aee65e04c6776af895ae858fd069ce058ef59d9a /src/server/game/Entities/Creature | |
| parent | 5912e2444de0b73b511ec073aa0cbd38b901295c (diff) | |
More cleanup of CanSeeOrDetect
Diffstat (limited to 'src/server/game/Entities/Creature')
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.cpp | 5 | ||||
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.h | 2 |
2 files changed, 2 insertions, 5 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 89f52c066a9..bc43cc58e61 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1394,11 +1394,8 @@ bool Creature::IsInvisibleDueToDespawn() const return true; } -bool Creature::canSeeAlways(WorldObject const* obj) const +bool Creature::_CanAlwaysSee(WorldObject const* obj) const { - if (Unit::canSeeAlways(obj)) - return true; - if (IsAIEnabled && AI()->CanSeeAlways(obj)) return true; diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index a56b91da13a..fa0f866400b 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -753,7 +753,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature uint32 guid_transport; bool IsInvisibleDueToDespawn() const; - bool canSeeAlways(WorldObject const* obj) const; + bool _CanAlwaysSee(WorldObject const* obj) const; private: //WaypointMovementGenerator vars uint32 m_waypointID; |
