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authorSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
committerSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
commitd1677b2db08f71a5bddedd9659cc5a66f325f47f (patch)
treeafb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Entities/Creature
parent243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff)
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix
Diffstat (limited to 'src/server/game/Entities/Creature')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp52
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp24
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp14
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.cpp4
4 files changed, 47 insertions, 47 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 52ca60a4d1e..50f745669a7 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -173,7 +173,7 @@ Creature::~Creature()
i_AI = NULL;
//if (m_uint32Values)
- // sLog->outError(LOG_FILTER_UNITS, "Deconstruct Creature Entry = %u", GetEntry());
+ // TC_LOG_ERROR(LOG_FILTER_UNITS, "Deconstruct Creature Entry = %u", GetEntry());
}
void Creature::AddToWorld()
@@ -261,7 +261,7 @@ bool Creature::InitEntry(uint32 entry, uint32 /*team*/, const CreatureData* data
CreatureTemplate const* normalInfo = sObjectMgr->GetCreatureTemplate(entry);
if (!normalInfo)
{
- sLog->outError(LOG_FILTER_SQL, "Creature::InitEntry creature entry %u does not exist.", entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature::InitEntry creature entry %u does not exist.", entry);
return false;
}
@@ -303,7 +303,7 @@ bool Creature::InitEntry(uint32 entry, uint32 /*team*/, const CreatureData* data
// Cancel load if no model defined
if (!(cinfo->GetFirstValidModelId()))
{
- sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has no model defined in table `creature_template`, can't load. ", entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has no model defined in table `creature_template`, can't load. ", entry);
return false;
}
@@ -311,7 +311,7 @@ bool Creature::InitEntry(uint32 entry, uint32 /*team*/, const CreatureData* data
CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelRandomGender(&displayID);
if (!minfo) // Cancel load if no model defined
{
- sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has no model defined in table `creature_template`, can't load. ", entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has no model defined in table `creature_template`, can't load. ", entry);
return false;
}
@@ -504,11 +504,11 @@ void Creature::Update(uint32 diff)
{
case JUST_RESPAWNED:
// Must not be called, see Creature::setDeathState JUST_RESPAWNED -> ALIVE promoting.
- sLog->outError(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) in wrong state: JUST_RESPAWNED (4)", GetGUIDLow(), GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) in wrong state: JUST_RESPAWNED (4)", GetGUIDLow(), GetEntry());
break;
case JUST_DIED:
// Must not be called, see Creature::setDeathState JUST_DIED -> CORPSE promoting.
- sLog->outError(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) in wrong state: JUST_DEAD (1)", GetGUIDLow(), GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) in wrong state: JUST_DEAD (1)", GetGUIDLow(), GetEntry());
break;
case DEAD:
{
@@ -557,7 +557,7 @@ void Creature::Update(uint32 diff)
else if (m_corpseRemoveTime <= time(NULL))
{
RemoveCorpse(false);
- sLog->outDebug(LOG_FILTER_UNITS, "Removing corpse... %u ", GetUInt32Value(OBJECT_FIELD_ENTRY));
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Removing corpse... %u ", GetUInt32Value(OBJECT_FIELD_ENTRY));
}
break;
}
@@ -747,7 +747,7 @@ bool Creature::AIM_Initialize(CreatureAI* ai)
// make sure nothing can change the AI during AI update
if (m_AI_locked)
{
- sLog->outDebug(LOG_FILTER_TSCR, "AIM_Initialize: failed to init, locked.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "AIM_Initialize: failed to init, locked.");
return false;
}
@@ -789,7 +789,7 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry,
CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(Entry);
if (!cinfo)
{
- sLog->outError(LOG_FILTER_SQL, "Creature::Create(): creature template (guidlow: %u, entry: %u) does not exist.", guidlow, Entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature::Create(): creature template (guidlow: %u, entry: %u) does not exist.", guidlow, Entry);
return false;
}
@@ -803,7 +803,7 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry,
if (!IsPositionValid())
{
- sLog->outError(LOG_FILTER_UNITS, "Creature::Create(): given coordinates for creature (guidlow %d, entry %d) are not valid (X: %f, Y: %f, Z: %f, O: %f)", guidlow, Entry, x, y, z, ang);
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature::Create(): given coordinates for creature (guidlow %d, entry %d) are not valid (X: %f, Y: %f, Z: %f, O: %f)", guidlow, Entry, x, y, z, ang);
return false;
}
@@ -880,7 +880,7 @@ bool Creature::isCanTrainingOf(Player* player, bool msg) const
if ((!trainer_spells || trainer_spells->spellList.empty()) && GetCreatureTemplate()->trainer_type != TRAINER_TYPE_PETS)
{
- sLog->outError(LOG_FILTER_SQL, "Creature %u (Entry: %u) have UNIT_NPC_FLAG_TRAINER but have empty trainer spell list.",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature %u (Entry: %u) have UNIT_NPC_FLAG_TRAINER but have empty trainer spell list.",
GetGUIDLow(), GetEntry());
return false;
}
@@ -1058,7 +1058,7 @@ void Creature::SaveToDB()
CreatureData const* data = sObjectMgr->GetCreatureData(m_DBTableGuid);
if (!data)
{
- sLog->outError(LOG_FILTER_UNITS, "Creature::SaveToDB failed, cannot get creature data!");
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature::SaveToDB failed, cannot get creature data!");
return;
}
@@ -1278,7 +1278,7 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 vehId, uint3
CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(Entry);
if (!cinfo)
{
- sLog->outError(LOG_FILTER_SQL, "Creature::CreateFromProto(): creature template (guidlow: %u, entry: %u) does not exist.", guidlow, Entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature::CreateFromProto(): creature template (guidlow: %u, entry: %u) does not exist.", guidlow, Entry);
return false;
}
@@ -1304,7 +1304,7 @@ bool Creature::LoadCreatureFromDB(uint32 guid, Map* map, bool addToMap)
if (!data)
{
- sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) not found in table `creature`, can't load. ", guid);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) not found in table `creature`, can't load. ", guid);
return false;
}
@@ -1420,7 +1420,7 @@ void Creature::DeleteFromDB()
{
if (!m_DBTableGuid)
{
- sLog->outError(LOG_FILTER_UNITS, "Trying to delete not saved creature! LowGUID: %u, Entry: %u", GetGUIDLow(), GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Trying to delete not saved creature! LowGUID: %u, Entry: %u", GetGUIDLow(), GetEntry());
return;
}
@@ -1642,7 +1642,7 @@ void Creature::Respawn(bool force)
if (m_DBTableGuid)
GetMap()->RemoveCreatureRespawnTime(m_DBTableGuid);
- sLog->outDebug(LOG_FILTER_UNITS, "Respawning creature %s (GuidLow: %u, Full GUID: " UI64FMTD " Entry: %u)",
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Respawning creature %s (GuidLow: %u, Full GUID: " UI64FMTD " Entry: %u)",
GetName().c_str(), GetGUIDLow(), GetGUID(), GetEntry());
m_respawnTime = 0;
lootForPickPocketed = false;
@@ -1774,7 +1774,7 @@ SpellInfo const* Creature::reachWithSpellAttack(Unit* victim)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spells[i]);
if (!spellInfo)
{
- sLog->outError(LOG_FILTER_UNITS, "WORLD: unknown spell id %i", m_spells[i]);
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "WORLD: unknown spell id %i", m_spells[i]);
continue;
}
@@ -1822,7 +1822,7 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spells[i]);
if (!spellInfo)
{
- sLog->outError(LOG_FILTER_UNITS, "WORLD: unknown spell id %i", m_spells[i]);
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "WORLD: unknown spell id %i", m_spells[i]);
continue;
}
@@ -1894,7 +1894,7 @@ Unit* Creature::SelectNearestTargetInAttackDistance(float dist) const
if (dist > MAX_VISIBILITY_DISTANCE)
{
- sLog->outError(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) SelectNearestTargetInAttackDistance called with dist > MAX_VISIBILITY_DISTANCE. Distance set to ATTACK_DISTANCE.", GetGUIDLow(), GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature (GUID: %u Entry: %u) SelectNearestTargetInAttackDistance called with dist > MAX_VISIBILITY_DISTANCE. Distance set to ATTACK_DISTANCE.", GetGUIDLow(), GetEntry());
dist = ATTACK_DISTANCE;
}
@@ -1932,7 +1932,7 @@ void Creature::SendAIReaction(AiReaction reactionType)
((WorldObject*)this)->SendMessageToSet(&data, true);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
}
void Creature::CallAssistance()
@@ -2180,7 +2180,7 @@ bool Creature::LoadCreaturesAddon(bool reload)
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(*itr);
if (!AdditionalSpellInfo)
{
- sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u Entry: %u) has wrong spell %u defined in `auras` field.", GetGUIDLow(), GetEntry(), *itr);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u Entry: %u) has wrong spell %u defined in `auras` field.", GetGUIDLow(), GetEntry(), *itr);
continue;
}
@@ -2188,13 +2188,13 @@ bool Creature::LoadCreaturesAddon(bool reload)
if (HasAura(*itr))
{
if (!reload)
- sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u Entry: %u) has duplicate aura (spell %u) in `auras` field.", GetDBTableGUIDLow(), GetEntry(), *itr);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u Entry: %u) has duplicate aura (spell %u) in `auras` field.", GetDBTableGUIDLow(), GetEntry(), *itr);
continue;
}
AddAura(*itr, this);
- sLog->outDebug(LOG_FILTER_UNITS, "Spell: %u added to creature (GUID: %u Entry: %u)", *itr, GetGUIDLow(), GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Spell: %u added to creature (GUID: %u Entry: %u)", *itr, GetGUIDLow(), GetEntry());
}
}
@@ -2215,7 +2215,7 @@ void Creature::SetInCombatWithZone()
{
if (!CanHaveThreatList())
{
- sLog->outError(LOG_FILTER_UNITS, "Creature entry %u call SetInCombatWithZone but creature cannot have threat list.", GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature entry %u call SetInCombatWithZone but creature cannot have threat list.", GetEntry());
return;
}
@@ -2223,7 +2223,7 @@ void Creature::SetInCombatWithZone()
if (!map->IsDungeon())
{
- sLog->outError(LOG_FILTER_UNITS, "Creature entry %u call SetInCombatWithZone for map (id: %u) that isn't an instance.", GetEntry(), map->GetId());
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Creature entry %u call SetInCombatWithZone for map (id: %u) that isn't an instance.", GetEntry(), map->GetId());
return;
}
@@ -2555,7 +2555,7 @@ void Creature::SetPosition(float x, float y, float z, float o)
// prevent crash when a bad coord is sent by the client
if (!Trinity::IsValidMapCoord(x, y, z, o))
{
- sLog->outDebug(LOG_FILTER_UNITS, "Creature::SetPosition(%f, %f, %f) .. bad coordinates!", x, y, z);
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Creature::SetPosition(%f, %f, %f) .. bad coordinates!", x, y, z);
return;
}
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 7930044d45a..5b3f7a15d47 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -41,13 +41,13 @@ void FormationMgr::AddCreatureToGroup(uint32 groupId, Creature* member)
//Add member to an existing group
if (itr != map->CreatureGroupHolder.end())
{
- sLog->outDebug(LOG_FILTER_UNITS, "Group found: %u, inserting creature GUID: %u, Group InstanceID %u", groupId, member->GetGUIDLow(), member->GetInstanceId());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Group found: %u, inserting creature GUID: %u, Group InstanceID %u", groupId, member->GetGUIDLow(), member->GetInstanceId());
itr->second->AddMember(member);
}
//Create new group
else
{
- sLog->outDebug(LOG_FILTER_UNITS, "Group not found: %u. Creating new group.", groupId);
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Group not found: %u. Creating new group.", groupId);
CreatureGroup* group = new CreatureGroup(groupId);
map->CreatureGroupHolder[groupId] = group;
group->AddMember(member);
@@ -56,7 +56,7 @@ void FormationMgr::AddCreatureToGroup(uint32 groupId, Creature* member)
void FormationMgr::RemoveCreatureFromGroup(CreatureGroup* group, Creature* member)
{
- sLog->outDebug(LOG_FILTER_UNITS, "Deleting member pointer to GUID: %u from group %u", group->GetId(), member->GetDBTableGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Deleting member pointer to GUID: %u from group %u", group->GetId(), member->GetDBTableGUIDLow());
group->RemoveMember(member);
if (group->isEmpty())
@@ -65,7 +65,7 @@ void FormationMgr::RemoveCreatureFromGroup(CreatureGroup* group, Creature* membe
if (!map)
return;
- sLog->outDebug(LOG_FILTER_UNITS, "Deleting group with InstanceID %u", member->GetInstanceId());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Deleting group with InstanceID %u", member->GetInstanceId());
map->CreatureGroupHolder.erase(group->GetId());
delete group;
}
@@ -84,7 +84,7 @@ void FormationMgr::LoadCreatureFormations()
if (!result)
{
- sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!");
+ TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!");
return;
}
@@ -117,14 +117,14 @@ void FormationMgr::LoadCreatureFormations()
{
if (!sObjectMgr->GetCreatureData(group_member->leaderGUID))
{
- sLog->outError(LOG_FILTER_SQL, "creature_formations table leader guid %u incorrect (not exist)", group_member->leaderGUID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "creature_formations table leader guid %u incorrect (not exist)", group_member->leaderGUID);
delete group_member;
continue;
}
if (!sObjectMgr->GetCreatureData(memberGUID))
{
- sLog->outError(LOG_FILTER_SQL, "creature_formations table member guid %u incorrect (not exist)", memberGUID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "creature_formations table member guid %u incorrect (not exist)", memberGUID);
delete group_member;
continue;
}
@@ -135,17 +135,17 @@ void FormationMgr::LoadCreatureFormations()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void CreatureGroup::AddMember(Creature* member)
{
- sLog->outDebug(LOG_FILTER_UNITS, "CreatureGroup::AddMember: Adding unit GUID: %u.", member->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "CreatureGroup::AddMember: Adding unit GUID: %u.", member->GetGUIDLow());
//Check if it is a leader
if (member->GetDBTableGUIDLow() == m_groupID)
{
- sLog->outDebug(LOG_FILTER_UNITS, "Unit GUID: %u is formation leader. Adding group.", member->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Unit GUID: %u is formation leader. Adding group.", member->GetGUIDLow());
m_leader = member;
}
@@ -174,7 +174,7 @@ void CreatureGroup::MemberAttackStart(Creature* member, Unit* target)
for (CreatureGroupMemberType::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
{
if (m_leader) // avoid crash if leader was killed and reset.
- sLog->outDebug(LOG_FILTER_UNITS, "GROUP ATTACK: group instance id %u calls member instid %u", m_leader->GetInstanceId(), member->GetInstanceId());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "GROUP ATTACK: group instance id %u calls member instid %u", m_leader->GetInstanceId(), member->GetInstanceId());
//Skip one check
if (itr->first == member)
@@ -201,7 +201,7 @@ void CreatureGroup::FormationReset(bool dismiss)
itr->first->GetMotionMaster()->Initialize();
else
itr->first->GetMotionMaster()->MoveIdle();
- sLog->outDebug(LOG_FILTER_UNITS, "Set %s movement for member GUID: %u", dismiss ? "default" : "idle", itr->first->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Set %s movement for member GUID: %u", dismiss ? "default" : "idle", itr->first->GetGUIDLow());
}
}
m_Formed = !dismiss;
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index f19f2474213..8a8c9ad895f 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -227,7 +227,7 @@ void PlayerMenu::SendPointOfInterest(uint32 poiId) const
PointOfInterest const* poi = sObjectMgr->GetPointOfInterest(poiId);
if (!poi)
{
- sLog->outError(LOG_FILTER_SQL, "Request to send non-existing POI (Id: %u), ignored.", poiId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Request to send non-existing POI (Id: %u), ignored.", poiId);
return;
}
@@ -335,7 +335,7 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote eEmote, const std::string& Title
data.put<uint8>(count_pos, count);
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID));
}
void PlayerMenu::SendQuestGiverStatus(uint8 questStatus, uint64 npcGUID) const
@@ -345,7 +345,7 @@ void PlayerMenu::SendQuestGiverStatus(uint8 questStatus, uint64 npcGUID) const
data << uint8(questStatus);
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_STATUS NPC Guid=%u, status=%u", GUID_LOPART(npcGUID), questStatus);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_STATUS NPC Guid=%u, status=%u", GUID_LOPART(npcGUID), questStatus);
}
void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, uint64 npcGUID, bool activateAccept) const
@@ -453,7 +453,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, uint64 npcGUID,
}
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
}
void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
@@ -590,7 +590,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
data << questObjectiveText[i];
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", quest->GetQuestId());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", quest->GetQuestId());
}
void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, bool enableNext) const
@@ -684,7 +684,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, b
data << uint32(quest->RewardFactionValueIdOverride[i]);
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_OFFER_REWARD NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_OFFER_REWARD NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
}
void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, uint64 npcGUID, bool canComplete, bool closeOnCancel) const
@@ -761,7 +761,7 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, uint64 npcGUID,
data << uint32(0x10);
_session->SendPacket(&data);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), quest->GetQuestId());
}
void PlayerMenu::AddQuestLevelToTitle(std::string &title, int32 level)
diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp
index d23af7e215f..eb6bc1bba88 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.cpp
+++ b/src/server/game/Entities/Creature/TemporarySummon.cpp
@@ -166,7 +166,7 @@ void TempSummon::Update(uint32 diff)
}
default:
UnSummon();
- sLog->outError(LOG_FILTER_UNITS, "Temporary summoned creature (entry: %u) have unknown type %u of ", GetEntry(), m_type);
+ TC_LOG_ERROR(LOG_FILTER_UNITS, "Temporary summoned creature (entry: %u) have unknown type %u of ", GetEntry(), m_type);
break;
}
}
@@ -274,7 +274,7 @@ void TempSummon::RemoveFromWorld()
owner->m_SummonSlot[slot] = 0;
//if (GetOwnerGUID())
- // sLog->outError(LOG_FILTER_UNITS, "Unit %u has owner guid when removed from world", GetEntry());
+ // TC_LOG_ERROR(LOG_FILTER_UNITS, "Unit %u has owner guid when removed from world", GetEntry());
Creature::RemoveFromWorld();
}