diff options
| author | QAston <none@none> | 2010-07-30 20:04:28 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2010-07-30 20:04:28 +0200 |
| commit | 48b360097c2bd6a6ce9ffd1e96746c7b04ae420d (patch) | |
| tree | a3978389097963393417d93e85d3bca50eb3aff5 /src/server/game/Entities/DynamicObject | |
| parent | 3dc29732b7dabab22c0b30581a141cb56074f099 (diff) | |
*use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/DynamicObject')
| -rw-r--r-- | src/server/game/Entities/DynamicObject/DynamicObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.h b/src/server/game/Entities/DynamicObject/DynamicObject.h index 9a70407fd2d..970052b9a80 100644 --- a/src/server/game/Entities/DynamicObject/DynamicObject.h +++ b/src/server/game/Entities/DynamicObject/DynamicObject.h @@ -40,7 +40,7 @@ class DynamicObject : public WorldObject, public GridObject<DynamicObject> void Delete(); void SetDuration(int32 newDuration); int32 GetDuration() const; - void SetAura(Aura * aura) {assert (!m_aura && aura); m_aura = aura;} + void SetAura(Aura * aura) {ASSERT (!m_aura && aura); m_aura = aura;} void Delay(int32 delaytime); uint32 GetSpellId() const { return GetUInt32Value(DYNAMICOBJECT_SPELLID); } uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); } |
