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authorShauren <shauren.trinity@gmail.com>2020-12-01 21:08:06 +0100
committerShauren <shauren.trinity@gmail.com>2020-12-08 18:16:47 +0100
commitb82a3a557a7bf13d48342ea189325550059b622d (patch)
tree014fd20fae16fab1da1f056850348282b0e5e331 /src/server/game/Entities/DynamicObject
parent426cb31676338cf6e5411d38f645f98a7e6ccb91 (diff)
Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
Diffstat (limited to 'src/server/game/Entities/DynamicObject')
-rw-r--r--src/server/game/Entities/DynamicObject/DynamicObject.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
index cb00b2f41d2..550ca700d90 100644
--- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp
+++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
@@ -100,7 +100,8 @@ bool DynamicObject::CreateDynamicObject(ObjectGuid::LowType guidlow, Unit* caste
auto dynamicObjectData = m_values.ModifyValue(&DynamicObject::m_dynamicObjectData);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Caster), caster->GetGUID());
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Type), type);
- SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellXSpellVisualID), spellVisual.SpellXSpellVisualID);
+ SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellVisual).ModifyValue(&UF::SpellCastVisual::SpellXSpellVisualID), spellVisual.SpellXSpellVisualID);
+ SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellVisual).ModifyValue(&UF::SpellCastVisual::ScriptVisualID), spellVisual.ScriptVisualID);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellID), spell->Id);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Radius), radius);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::CastTime), GameTime::GetGameTimeMS());