diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-06-12 01:29:18 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-06-12 01:29:18 +0200 |
| commit | c7306439e7004288fb85890d6a5f730cf1761d71 (patch) | |
| tree | a1b6fd4af385923f321ff24ef4d66d09374397b9 /src/server/game/Entities/DynamicObject | |
| parent | 1cdd1d0249ad49c860e117e1e39d451e1a3fbe43 (diff) | |
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Diffstat (limited to 'src/server/game/Entities/DynamicObject')
| -rw-r--r-- | src/server/game/Entities/DynamicObject/DynamicObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp index 58e277f61f8..6d74efec87d 100644 --- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp +++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp @@ -243,7 +243,7 @@ void DynamicObject::UnbindFromCaster() SpellInfo const* DynamicObject::GetSpellInfo() const { - return sSpellMgr->GetSpellInfo(GetSpellId()); + return sSpellMgr->GetSpellInfo(GetSpellId(), GetMap()->GetDifficultyID()); } void DynamicObject::BuildValuesCreate(ByteBuffer* data, Player const* target) const |
