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authorMaxtorCoder <warsongkiller.s8@gmail.com>2024-03-13 21:16:18 +0100
committerGitHub <noreply@github.com>2024-03-13 21:16:18 +0100
commitcfc9cc9ec285e7934f3160047ff87be3c649594f (patch)
treebe680d4f88fac55274862251c349c644a5d90930 /src/server/game/Entities/DynamicObject
parent46d929cb82b631648ef4a84e75ca7bc174a03fdd (diff)
Core/PacketIO: Update to 4.4.0.53627 (#29805)
* Core/PacketIO: Update to 4.4.0.53627 * Core/IO: Remove duplicate declaration of PetSpellDataID * Core/IO: Assign STATUS_UNHANDLED to some azerite packets
Diffstat (limited to 'src/server/game/Entities/DynamicObject')
-rw-r--r--src/server/game/Entities/DynamicObject/DynamicObject.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
index f4023c18c68..d19a1f012d7 100644
--- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp
+++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
@@ -102,8 +102,7 @@ bool DynamicObject::CreateDynamicObject(ObjectGuid::LowType guidlow, Unit* caste
auto dynamicObjectData = m_values.ModifyValue(&DynamicObject::m_dynamicObjectData);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Caster), caster->GetGUID());
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Type), type);
- SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellVisual).ModifyValue(&UF::SpellCastVisual::SpellXSpellVisualID), spellVisual.SpellXSpellVisualID);
- SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellVisual).ModifyValue(&UF::SpellCastVisual::ScriptVisualID), spellVisual.ScriptVisualID);
+ SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellXSpellVisualID), spellVisual.SpellXSpellVisualID);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::SpellID), spell->Id);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::Radius), radius);
SetUpdateFieldValue(dynamicObjectData.ModifyValue(&UF::DynamicObjectData::CastTime), GameTime::GetGameTimeMS());