diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-03-12 18:20:26 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-03-12 23:11:49 +0100 |
| commit | 007b5a68c50bbee7d05acec888d3273c2a5a8577 (patch) | |
| tree | 4818b60a73730b98ae4785d0630edbd6cd27d5bf /src/server/game/Entities/GameObject | |
| parent | 50a912af72ca84095eab5effa7d70e8a50ff8a04 (diff) | |
Core/DataStores: Fixed db2 structures after 7.3.5
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 59773082cce..26d70dcb2a1 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2209,8 +2209,8 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* uint32 modelId = m_goInfo->displayId; if (DestructibleModelDataEntry const* modelData = sDestructibleModelDataStore.LookupEntry(m_goInfo->destructibleBuilding.DestructibleModelRec)) - if (modelData->StateDamagedDisplayID) - modelId = modelData->StateDamagedDisplayID; + if (modelData->State0Wmo) + modelId = modelData->State0Wmo; SetDisplayId(modelId); if (setHealth) @@ -2237,8 +2237,8 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* uint32 modelId = m_goInfo->displayId; if (DestructibleModelDataEntry const* modelData = sDestructibleModelDataStore.LookupEntry(m_goInfo->destructibleBuilding.DestructibleModelRec)) - if (modelData->StateDestroyedDisplayID) - modelId = modelData->StateDestroyedDisplayID; + if (modelData->State1Wmo) + modelId = modelData->State1Wmo; SetDisplayId(modelId); if (setHealth) @@ -2256,8 +2256,8 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* uint32 modelId = m_goInfo->displayId; if (DestructibleModelDataEntry const* modelData = sDestructibleModelDataStore.LookupEntry(m_goInfo->destructibleBuilding.DestructibleModelRec)) - if (modelData->StateRebuildingDisplayID) - modelId = modelData->StateRebuildingDisplayID; + if (modelData->State2Wmo) + modelId = modelData->State2Wmo; SetDisplayId(modelId); // restores to full health |
