aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/GameObject
diff options
context:
space:
mode:
authorCarbenium <carbenium@outlook.com>2016-02-10 15:33:39 +0100
committerCarbenium <carbenium@outlook.com>2016-02-10 15:34:38 +0100
commit0113b0f6253fb403d12c54ae28ad0c5d447dd8e9 (patch)
tree70b849261d5afcfcb6706a45dad35aa6e241e561 /src/server/game/Entities/GameObject
parent781152a30c526ff94638a2b10845d1686edb5e62 (diff)
Core/PacketIO: Updated and enabled SMSG_FISH_NOT_HOOKED
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index e27e59b723d..e19f15ad80c 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1520,9 +1520,9 @@ void GameObject::Use(Unit* user)
default:
{
SetLootState(GO_JUST_DEACTIVATED);
-
- WorldPacket data(SMSG_FISH_NOT_HOOKED, 0);
- player->SendDirectMessage(&data);
+
+ WorldPackets::GameObject::FishNotHooked notHooked;
+ player->SendDirectMessage(notHooked.Write());
break;
}
}