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authorShauren <shauren.trinity@gmail.com>2012-07-24 15:28:41 +0200
committerShauren <shauren.trinity@gmail.com>2012-07-24 15:28:41 +0200
commit04b30fd0351154974e4d848e30400ac63d9086a7 (patch)
tree2c369ab708c613e2d7fe85c3620e2456bd6b4202 /src/server/game/Entities/GameObject
parentc20d62b2b86b01ed90cb095b6940d2eac3fa7a63 (diff)
Core/Objects: Minor fixes to creature/gameobject data
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index d20102e3081..cb35533484f 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -230,6 +230,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
m_goValue->Building.Health = goinfo->building.intactNumHits + goinfo->building.damagedNumHits;
m_goValue->Building.MaxHealth = m_goValue->Building.Health;
SetGoAnimProgress(255);
+ SetUInt32Value(GAMEOBJECT_PARENTROTATION, m_goInfo->building.destructibleData);
break;
case GAMEOBJECT_TYPE_TRANSPORT:
SetUInt32Value(GAMEOBJECT_LEVEL, goinfo->transport.pause);