diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-06-06 15:36:01 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-06-06 17:57:04 -0300 |
| commit | 2335b9de1a46a409c714a1dc89cbd0565545e70e (patch) | |
| tree | d711b7cf6206e5dde3432dd4d0accae5b8243135 /src/server/game/Entities/GameObject | |
| parent | 47d54bf5e20617d04055e1102e7688fb93e9f985 (diff) | |
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
Closes #19819
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 0a4f8469c9f..b82ca03f48b 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1250,7 +1250,7 @@ void GameObject::Use(Unit* user) if (Player* playerUser = user->ToPlayer()) { playerUser->PlayerTalkClass->ClearMenus(); - if (AI()->GossipHello(playerUser, false)) + if (AI()->GossipHello(playerUser)) return; } |
