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authorSpp <none@none>2010-11-29 07:50:31 +0100
committerSpp <none@none>2010-11-29 07:50:31 +0100
commit25ac835507ae2de774e89e7f46ab08303574bd89 (patch)
tree6cf389eb09f3bc5f0338aee48ad3ae994cae8d6b /src/server/game/Entities/GameObject
parent116d845601bd5625f3d690bd8ae36ec6d742ff44 (diff)
Core/Groups: Move all function definition from .h to .cpp
Core/Groups: Remove Group.h dependency from any .h file --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 4a1521264e5..5cf6240bea6 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -39,6 +39,7 @@
#include "BattlegroundAV.h"
#include "ScriptMgr.h"
#include "CreatureAISelector.h"
+#include "Group.h"
GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue), m_AI(NULL)
{