diff options
| author | Spp <none@none> | 2010-11-29 07:50:31 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-11-29 07:50:31 +0100 |
| commit | 25ac835507ae2de774e89e7f46ab08303574bd89 (patch) | |
| tree | 6cf389eb09f3bc5f0338aee48ad3ae994cae8d6b /src/server/game/Entities/GameObject | |
| parent | 116d845601bd5625f3d690bd8ae36ec6d742ff44 (diff) | |
Core/Groups: Move all function definition from .h to .cpp
Core/Groups: Remove Group.h dependency from any .h file
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4a1521264e5..5cf6240bea6 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -39,6 +39,7 @@ #include "BattlegroundAV.h" #include "ScriptMgr.h" #include "CreatureAISelector.h" +#include "Group.h" GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue), m_AI(NULL) { |
