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authorTreeston <treeston.mmoc@gmail.com>2019-08-04 12:22:57 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-18 15:28:45 +0100
commit51fbda4223442635a35d3225c0797d0151ea7051 (patch)
tree58c157637d44c568f7d720dddbce2c28c7ee9427 /src/server/game/Entities/GameObject
parent6d5086da1747816e1a4e8518e16ab1923de22e1a (diff)
Core/Pooling: Quest pooling rewrite: (PR#23627)
- Split quest pooling from PoolMgr (into QuestPoolMgr) - Proper saving/restoring on server restart - No more hacking into sObjectMgr to insert/remove available quests (cherry picked from commit a5e73e41c0e813e674bb0a644e0052052435494e)
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 50ed73a832d..6540087ce07 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1330,24 +1330,12 @@ bool GameObject::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap
/*********************************************************/
bool GameObject::hasQuest(uint32 quest_id) const
{
- QuestRelationBounds qr = sObjectMgr->GetGOQuestRelationBounds(GetEntry());
- for (QuestRelations::const_iterator itr = qr.first; itr != qr.second; ++itr)
- {
- if (itr->second == quest_id)
- return true;
- }
- return false;
+ return sObjectMgr->GetGOQuestRelations(GetEntry()).HasQuest(quest_id);
}
bool GameObject::hasInvolvedQuest(uint32 quest_id) const
{
- QuestRelationBounds qir = sObjectMgr->GetGOQuestInvolvedRelationBounds(GetEntry());
- for (QuestRelations::const_iterator itr = qir.first; itr != qir.second; ++itr)
- {
- if (itr->second == quest_id)
- return true;
- }
- return false;
+ return sObjectMgr->GetGOQuestInvolvedRelations(GetEntry()).HasQuest(quest_id);
}
bool GameObject::IsTransport() const