diff options
| author | VladimirMangos <vladimir@getmangos.com> | 2011-09-07 00:04:27 +0200 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2011-09-07 00:04:27 +0200 |
| commit | 5823b0379b2fa2f5e8d9fddd9f5b8a035db46896 (patch) | |
| tree | f12b6a014b7488212ae294f5d520e6b66e8e74d9 /src/server/game/Entities/GameObject | |
| parent | 85c7a916a0efcbadaabfa28c1424ae1360ba4142 (diff) | |
Core/Loot:
- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY.
- Fixed chat message displayed when looting gold with > 1 member in group.
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 8716733f46f..d3d95abce14 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1791,7 +1791,6 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* case GO_DESTRUCTIBLE_DAMAGED: { EventInform(m_goInfo->building.damagedEvent); - if (eventInvoker) { sScriptMgr->OnGameObjectDamaged(this, eventInvoker); |
