diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-07-01 02:22:03 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-07-01 02:22:03 +0200 |
| commit | 585f978c58648b4da5f55e437719ce2ed6354fe0 (patch) | |
| tree | ec5c3f3ad6693f040b742eafa630716fa65ec1bc /src/server/game/Entities/GameObject | |
| parent | eb3aeb8fd1b87c6ff00f4c2278522905e5a3dbd6 (diff) | |
Core: Started work on 6.2.0.20182
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index c61f1ba87c4..c00cbe1d350 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -400,7 +400,7 @@ struct GameObjectTemplate // 27 GAMEOBJECT_TYPE_MINI_GAME struct { - } DONOTUSE3; + } miniGame; // 28 GAMEOBJECT_TYPE_DO_NOT_USE_2 struct { @@ -584,7 +584,7 @@ struct GameObjectTemplate struct { int32 mapID; // 0 mapID, References: Map, NoValue = -1 - int32 namedset; // 1 named set, int, Min value: -2147483648, Max value: 2147483647, Default value: 0 + int32 namedset; // 1 named set (Area Names), int, Min value: -2147483648, Max value: 2147483647, Default value: 0 uint32 Primarydoodadset; // 2 Primary doodad set, int, Min value: -2147483648, Max value: 2147483647, Default value: 0 uint32 Secondarydoodadset; // 3 Secondary doodad set, int, Min value: -2147483648, Max value: 2147483647, Default value: 0 } phaseableMO; @@ -598,12 +598,23 @@ struct GameObjectTemplate struct { uint32 ShipmentContainer; // 0 Shipment Container, References: CharShipmentContainer, NoValue = 0 + uint32 GiganticAOI; // 1 Gigantic AOI, enum { false, true, }; Default: false + uint32 LargeAOI; // 2 Large AOI, enum { false, true, }; Default: false } garrisonShipment; // 46 GAMEOBJECT_TYPE_GARRISON_MONUMENT_PLAQUE struct { uint32 TrophyInstanceID; // 0 Trophy Instance ID, References: TrophyInstance, NoValue = 0 } garrisonMonumentPlaque; + // 47 GAMEOBJECT_TYPE_DO_NOT_USE_3 + struct + { + } DONOTUSE3; + // 48 GAMEOBJECT_TYPE_UI_LINK + struct + { + uint32 UILinkType; // 0 UI Link Type, Type id: 10 + } UILink; struct { uint32 data[MAX_GAMEOBJECT_DATA]; |
