diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-02-03 00:07:02 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-02-03 00:07:02 +0100 |
| commit | 5875058ed813b90aa37c403a044d471e6ab39a89 (patch) | |
| tree | 900785443e3854fc0c31e02c0ee9c0887244beff /src/server/game/Entities/GameObject | |
| parent | 69b647a24ca5c86772409550bb9df8e9f79531ec (diff) | |
Core/Quests: Updated quest future status checks to include all variants of that status
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index c7edbaa2e89..ae7f5f69ceb 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2278,9 +2278,7 @@ bool GameObject::ActivateToQuest(Player const* target) const { case GAMEOBJECT_TYPE_QUESTGIVER: { - GameObject* go = const_cast<GameObject*>(this); - QuestGiverStatus questStatus = const_cast<Player*>(target)->GetQuestDialogStatus(go); - if (questStatus != QuestGiverStatus::None && questStatus != QuestGiverStatus::Future) + if ((target->GetQuestDialogStatus(this) & ~QuestGiverStatusFutureMask) != QuestGiverStatus::None) return true; break; } |
