diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-11-19 12:21:18 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-12-30 00:26:38 +0100 |
| commit | 7264ce09b1185ac931e216ec70d421ad74841255 (patch) | |
| tree | ce290505179ea608c1161fd02bb4b709c8eec7e7 /src/server/game/Entities/GameObject | |
| parent | 87758326fc5ed7035cf38c104199869c81160498 (diff) | |
Core/Misc: Updated gameobject template fields and GameError enum
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index b1f4cb0fdf2..a690635b3fe 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -51,6 +51,7 @@ struct GameObjectTemplate uint32 DoorisOpaque; // 8 Door is Opaque (Disable portal on close), enum { false, true, }; Default: true uint32 GiganticAOI; // 9 Gigantic AOI, enum { false, true, }; Default: false uint32 InfiniteAOI; // 10 Infinite AOI, enum { false, true, }; Default: false + uint32 NotLOSBlocking; // 11 Not LOS Blocking, enum { false, true, }; Default: false } door; // 1 GAMEOBJECT_TYPE_BUTTON struct @@ -573,6 +574,7 @@ struct GameObjectTemplate uint32 SpellVisual3; // 19 Spell Visual 3, References: SpellVisual, NoValue = 0 uint32 SpellVisual4; // 20 Spell Visual 4, References: SpellVisual, NoValue = 0 uint32 SpellVisual5; // 21 Spell Visual 5, References: SpellVisual, NoValue = 0 + uint32 SpawnVignette; // 22 Spawn Vignette, References: vignette, NoValue = 0 } capturePoint; // 43 GAMEOBJECT_TYPE_PHASEABLE_MO struct @@ -608,6 +610,7 @@ struct GameObjectTemplate uint32 IgnoreBoundingBox; // 2 Ignore Bounding Box, enum { false, true, }; Default: false uint32 CameraMode; // 3 Camera Mode, References: CameraMode, NoValue = 0 uint32 FadeRegionRadius; // 4 Fade Region Radius, int, Min value: 0, Max value: 2147483647, Default value: 0 + uint32 ForgeType; // 5 Forge Type, enum { Artifact Forge, Relic Forge, }; Default: Relic Forge } artifactForge; // 48 GAMEOBJECT_TYPE_UI_LINK struct |
