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authorShauren <shauren.trinity@gmail.com>2015-06-07 00:09:08 +0200
committerShauren <shauren.trinity@gmail.com>2015-06-07 00:09:08 +0200
commit7eb25f1af6b74d3559b541d45da6cce50e657ba4 (patch)
tree1b77ec9228cc118e0fb784db869015a41c0240ac /src/server/game/Entities/GameObject
parente702d60e0d2ed6e90ed0bb9675f7ee7435fe409b (diff)
Core/Commands: Fixed .gobject move and turn
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index ee429c95475..c61f1ba87c4 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -1065,6 +1065,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
float GetStationaryY() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionY(); return GetPositionY(); }
float GetStationaryZ() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); }
float GetStationaryO() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); }
+ void RelocateStationaryPosition(float x, float y, float z, float o) { m_stationaryPosition.Relocate(x, y, z, o); }
float GetInteractionDistance() const;