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authorDiscover- <amort11@hotmail.com>2013-08-06 13:25:22 +0200
committerDiscover- <amort11@hotmail.com>2013-08-06 13:26:52 +0200
commit7f744de746de3d91fea576cd9ff352851be0436a (patch)
treeb49f82dd814b1b85696ee4f12e06d76b5d31e80f /src/server/game/Entities/GameObject
parent5164caa9ffb436ce5a3cbd9c344311eca5d95175 (diff)
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 0915d19cdfa..31e625ae3e1 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -952,7 +952,7 @@ bool GameObject::ActivateToQuest(Player* target) const
//look for battlegroundAV for some objects which are only activated after mine gots captured by own team
if (GetEntry() == BG_AV_OBJECTID_MINE_N || GetEntry() == BG_AV_OBJECTID_MINE_S)
if (Battleground* bg = target->GetBattleground())
- if (bg->GetTypeID(true) == BATTLEGROUND_AV && !(((BattlegroundAV*)bg)->PlayerCanDoMineQuest(GetEntry(), target->GetTeam())))
+ if (bg->GetTypeID(true) == BATTLEGROUND_AV && !bg->ToBattlegroundAV()->PlayerCanDoMineQuest(GetEntry(), target->GetTeam()))
return false;
return true;
}