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authorTreeston <treeston.mmoc@gmail.com>2019-08-04 12:22:57 +0200
committerGitHub <noreply@github.com>2019-08-04 12:22:57 +0200
commita5e73e41c0e813e674bb0a644e0052052435494e (patch)
treecabbeadc1e07635f1a8fc53599895613cbe61723 /src/server/game/Entities/GameObject
parent15e85f882fdb7b5d1d48302907e76c993ee4e923 (diff)
Core/Pooling: Quest pooling rewrite: (PR#23627)
- Split quest pooling from PoolMgr (into QuestPoolMgr) - Proper saving/restoring on server restart - No more hacking into sObjectMgr to insert/remove available quests
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index dbfeeba3831..a20b69143de 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1180,24 +1180,12 @@ bool GameObject::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap
/*********************************************************/
bool GameObject::hasQuest(uint32 quest_id) const
{
- QuestRelationBounds qr = sObjectMgr->GetGOQuestRelationBounds(GetEntry());
- for (QuestRelations::const_iterator itr = qr.first; itr != qr.second; ++itr)
- {
- if (itr->second == quest_id)
- return true;
- }
- return false;
+ return sObjectMgr->GetGOQuestRelations(GetEntry()).HasQuest(quest_id);
}
bool GameObject::hasInvolvedQuest(uint32 quest_id) const
{
- QuestRelationBounds qir = sObjectMgr->GetGOQuestInvolvedRelationBounds(GetEntry());
- for (QuestRelations::const_iterator itr = qir.first; itr != qir.second; ++itr)
- {
- if (itr->second == quest_id)
- return true;
- }
- return false;
+ return sObjectMgr->GetGOQuestInvolvedRelations(GetEntry()).HasQuest(quest_id);
}
bool GameObject::IsTransport() const