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authorjackpoz <giacomopoz@gmail.com>2019-04-17 21:01:32 +0200
committerShauren <shauren.trinity@gmail.com>2021-11-30 23:05:27 +0100
commitb02143118f830691412bbc7649c1d0c9ec32f3a9 (patch)
tree4fab382122ee8503792ec79e364225e0fbba59e6 /src/server/game/Entities/GameObject
parent5e845a48ddbe9f9a78a9203890ff5c0a972e9ab2 (diff)
Core/Database: Delete gameobject_addon data when deleting a GameObject from the database
Close #23076 (cherry picked from commit f88a5b12bd7511331ea27975fe26bfc98d92d20d)
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index b249f65e0c9..d12c8bae8de 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1269,6 +1269,10 @@ void GameObject::DeleteFromDB()
stmt->setUInt32(1, LINKED_RESPAWN_CREATURE_TO_GO);
trans->Append(stmt);
+ stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAMEOBJECT_ADDON);
+ stmt->setUInt32(0, m_spawnId);
+ trans->Append(stmt);
+
WorldDatabase.CommitTransaction(trans);
}