aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/GameObject
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Entities/GameObject
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 3fc26262ede..97c017ca13b 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -27,6 +27,7 @@
#include "GameObjectModel.h"
#include "GameObjectPackets.h"
#include "GameTime.h"
+#include "GossipDef.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
@@ -43,7 +44,6 @@
#include "ScriptMgr.h"
#include "SpellMgr.h"
#include "Transport.h"
-#include "GossipDef.h"
#include "World.h"
#include <G3D/Quat.h>
#include <sstream>
@@ -97,7 +97,7 @@ WorldPacket GameObjectTemplate::BuildQueryData(LocaleConstant loc) const
bool QuaternionData::isUnit() const
{
- return fabs(x * x + y * y + z * z + w * w - 1.0f) < 1e-5;
+ return fabs(x * x + y * y + z * z + w * w - 1.0f) < 1e-5f;
}
QuaternionData QuaternionData::fromEulerAnglesZYX(float Z, float Y, float X)
@@ -1018,8 +1018,7 @@ void GameObject::SaveToDB()
void GameObject::SaveToDB(uint32 mapid, std::vector<Difficulty> const& spawnDifficulties)
{
- const GameObjectTemplate* goI = GetGOInfo();
-
+ GameObjectTemplate const* goI = GetGOInfo();
if (!goI)
return;
@@ -1427,7 +1426,7 @@ void GameObject::SetGoArtKit(uint8 kit)
void GameObject::SetGoArtKit(uint8 artkit, GameObject* go, ObjectGuid::LowType lowguid)
{
- const GameObjectData* data = nullptr;
+ GameObjectData const* data = nullptr;
if (go)
{
go->SetGoArtKit(artkit);