diff options
| author | megamage <none@none.none> | 2011-10-13 14:02:07 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-13 14:02:07 -0400 |
| commit | bcc55489f8ba8e27150eec8f1385a2594c50282f (patch) | |
| tree | aee65e04c6776af895ae858fd069ce058ef59d9a /src/server/game/Entities/GameObject | |
| parent | 5912e2444de0b73b511ec073aa0cbd38b901295c (diff) | |
More cleanup of CanSeeOrDetect
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index a0f35bf2ab4..2f353285806 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -843,9 +843,9 @@ void GameObject::SaveRespawnTime() sObjectMgr->SaveGORespawnTime(m_DBTableGuid, GetInstanceId(), m_respawnTime); } -bool GameObject::isAlwaysVisibleFor(WorldObject const* seer) const +bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const { - if (WorldObject::isAlwaysVisibleFor(seer)) + if (WorldObject::IsAlwaysVisibleFor(seer)) return true; if (IsTransport()) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 459c526ee4d..13b410d7373 100755 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -752,7 +752,7 @@ class GameObject : public WorldObject, public GridObject<GameObject> void TriggeringLinkedGameObject(uint32 trapEntry, Unit* target); - bool isAlwaysVisibleFor(WorldObject const* seer) const; + bool IsAlwaysVisibleFor(WorldObject const* seer) const; bool IsInvisibleDueToDespawn() const; uint8 getLevelForTarget(WorldObject const* target) const |
