diff options
| author | Gosha <284210+Lordron@users.noreply.github.com> | 2022-10-11 23:18:54 +0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-10-13 12:37:18 +0200 |
| commit | c1a9d7a3bc174ca27fbca71d1328dac60380e33b (patch) | |
| tree | 7dbf87b85a71fbda4a242fd0b7f7dd990b1ceb53 /src/server/game/Entities/GameObject | |
| parent | 76631d0950d95c66586450a2d934c5101fba80e3 (diff) | |
Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after (#28347)
(cherry picked from commit 81bf8de9895e050d5800a8a37316c0e6874b5e40)
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 7bbf6cccf76..f31e372fe0b 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -3299,7 +3299,7 @@ void GameObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::Object if (requestedGameObjectMask.IsAnySet()) valuesMask.Set(TYPEID_GAMEOBJECT); - ByteBuffer buffer = PrepareValuesUpdateBuffer(); + ByteBuffer& buffer = PrepareValuesUpdateBuffer(data); std::size_t sizePos = buffer.wpos(); buffer << uint32(0); buffer << uint32(valuesMask.GetBlock(0)); @@ -3312,7 +3312,7 @@ void GameObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::Object buffer.put<uint32>(sizePos, buffer.wpos() - sizePos - 4); - data->AddUpdateBlock(buffer); + data->AddUpdateBlock(); } void GameObject::ValuesUpdateForPlayerWithMaskSender::operator()(Player const* player) const |
