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| author | ForesterDev <forester.manv@gmail.com> | 2017-05-23 14:30:27 +0400 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-06-14 23:49:03 +0200 |
| commit | c34b83a467975f5d2ed6f8a98b8d6cb0c7710a34 (patch) | |
| tree | 44a6e4676cea8beb3baf17ae1b5871c4f5d6dfaf /src/server/game/Entities/GameObject | |
| parent | 607c5ad5541bac7ce8a2787ef9c87b4ebea74a5e (diff) | |
Core/Defines: define faction templates and replace magic numbers from scripts
(cherry picked from commit abea8bf4cb3034f56d833982f951a0742dc36fc7)
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4059e6e72d6..6df8c23d765 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2121,7 +2121,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge } else { - trigger->SetFaction(spellInfo->IsPositive() ? 35 : 14); + trigger->SetFaction(spellInfo->IsPositive() ? FACTION_FRIENDLY : FACTION_MONSTER); // Set owner guid for target if no owner available - needed by trigger auras // - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell()) trigger->CastSpell(target ? target : trigger, spellInfo, triggered, nullptr, nullptr, target ? target->GetGUID() : ObjectGuid::Empty); |
