diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-12-25 00:44:12 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-12-25 00:44:12 +0100 |
| commit | c3f385c48f5080e64b13b0f31864e20e04e531aa (patch) | |
| tree | 8c023148e0b62baafea101bcbb81514708c30b04 /src/server/game/Entities/GameObject | |
| parent | d124cc68c8f43a55e4a4728fbcae563008521590 (diff) | |
Core/Phasing: Reduce differences between branches in GridNotifiers
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 60b3cc2b370..49ce3ae4f34 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -4010,7 +4010,7 @@ bool GameObject::IsAtInteractDistance(Position const& pos, float radius) const bool GameObject::IsWithinDistInMap(Player const* player) const { - return IsInMap(player) && IsInPhase(player) && IsAtInteractDistance(player); + return IsInMap(player) && InSamePhase(player) && IsAtInteractDistance(player); } SpellInfo const* GameObject::GetSpellForLock(Player const* player) const |
