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authorShauren <shauren.trinity@gmail.com>2016-10-30 11:12:57 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2017-11-11 21:05:20 +0100
commitc6881bd8a46b8ebd6a845b471668a630deb6da30 (patch)
tree6ab11c4bcb3a21fbc7a5ffdb03f7841551059966 /src/server/game/Entities/GameObject
parent52e71c17236246e1c65bcd5d08e23289cff07f07 (diff)
Core/GameObjects: Fixed Frozen Trap target selection
Closes #14238 Closes #17517 (cherry picked from commit f0ab95f19cd5e269efdee33cf02b91eb77a98277)
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 023e827754f..6025f822c78 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -592,8 +592,8 @@ void GameObject::Update(uint32 diff)
if (Unit* owner = GetOwner())
{
// Hunter trap: Search units which are unfriendly to the trap's owner
- Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck checker(this, owner, radius);
- Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, target, checker);
+ Trinity::NearestUnfriendlyNoTotemUnitInObjectRangeCheck checker(this, owner, radius);
+ Trinity::UnitSearcher<Trinity::NearestUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, target, checker);
Cell::VisitGridObjects(this, searcher, radius);
if (!target)
Cell::VisitWorldObjects(this, searcher, radius);