diff options
| author | Spp <spp@jorge.gr> | 2011-09-28 11:11:38 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-28 11:11:38 +0200 |
| commit | cc06c4188742578fef36917a33a09cb831dcb469 (patch) | |
| tree | eb9707ed61817946bacbf2040381f40ddc27187f /src/server/game/Entities/GameObject | |
| parent | 852ffcc139873643da335155fddde10704aaec4b (diff) | |
Core: Move FormationMgr to namespace
Also...
- Warning fixes
- Make Singleton constructors private
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index b69478ab0e5..1af59592eea 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -221,7 +221,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa { case GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING: m_goValue->Building.Health = goinfo->building.intactNumHits + goinfo->building.damagedNumHits; - m_goValue->Building.MaxHealth = goinfo->building.intactNumHits + goinfo->building.damagedNumHits; + m_goValue->Building.MaxHealth = m_goValue->Building.Health; SetGoAnimProgress(255); break; case GAMEOBJECT_TYPE_TRANSPORT: |
