diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-08-07 13:44:22 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-08-07 13:44:22 -0500 |
| commit | d82266bc0ef31df82dc67c1023d6208df6ac247b (patch) | |
| tree | a0c5970a82e568ca54a25809555b7abad52e1bc1 /src/server/game/Entities/GameObject | |
| parent | 224cf663e2af8b355b4bdca4069080636321b0ba (diff) | |
| parent | f8cd39b2ed1056f409c2690ac8bb661fbcb68e18 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.h
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level2.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Kalimdor/azuremyst_isle.cpp
src/server/shared/Logging/Log.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index cb35533484f..00b98ce2cc1 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -119,7 +119,7 @@ void GameObject::RemoveFromOwner() else if (IS_PET_GUID(ownerGUID)) ownerType = "pet"; - sLog->outCrash("Delete GameObject (GUID: %u Entry: %u SpellId %u LinkedGO %u) that lost references to owner (GUID %u Type '%s') GO list. Crash possible later.", + sLog->outFatal(LOG_FILTER_GENERAL, "Delete GameObject (GUID: %u Entry: %u SpellId %u LinkedGO %u) that lost references to owner (GUID %u Type '%s') GO list. Crash possible later.", GetGUIDLow(), GetGOInfo()->entry, m_spellId, GetGOInfo()->GetLinkedGameObjectEntry(), GUID_LOPART(ownerGUID), ownerType); SetOwnerGUID(0); } @@ -170,7 +170,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa Relocate(x, y, z, ang); if (!IsPositionValid()) { - sLog->outError("Gameobject (GUID: %u Entry: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)", guidlow, name_id, x, y); + sLog->outError(LOG_FILTER_GENERAL, "Gameobject (GUID: %u Entry: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)", guidlow, name_id, x, y); return false; } @@ -187,7 +187,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(name_id); if (!goinfo) { - sLog->outErrorDb("Gameobject (GUID: %u Entry: %u) not created: non-existing entry in `gameobject_template`. Map: %u (X: %f Y: %f Z: %f)", guidlow, name_id, map->GetId(), x, y, z); + sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry: %u) not created: non-existing entry in `gameobject_template`. Map: %u (X: %f Y: %f Z: %f)", guidlow, name_id, map->GetId(), x, y, z); return false; } @@ -197,7 +197,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa if (goinfo->type >= MAX_GAMEOBJECT_TYPE) { - sLog->outErrorDb("Gameobject (GUID: %u Entry: %u) not created: non-existing GO type '%u' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type); + sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry: %u) not created: non-existing GO type '%u' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type); return false; } @@ -269,7 +269,7 @@ void GameObject::Update(uint32 diff) if (!AI()) { if (!AIM_Initialize()) - sLog->outError("Could not initialize GameObjectAI"); + sLog->outError(LOG_FILTER_GENERAL, "Could not initialize GameObjectAI"); } else AI()->UpdateAI(diff); @@ -648,7 +648,7 @@ void GameObject::SaveToDB() GameObjectData const* data = sObjectMgr->GetGOData(m_DBTableGuid); if (!data) { - sLog->outError("GameObject::SaveToDB failed, cannot get gameobject data!"); + sLog->outError(LOG_FILTER_GENERAL, "GameObject::SaveToDB failed, cannot get gameobject data!"); return; } @@ -722,7 +722,7 @@ bool GameObject::LoadGameObjectFromDB(uint32 guid, Map* map, bool addToMap) if (!data) { - sLog->outErrorDb("Gameobject (GUID: %u) not found in table `gameobject`, can't load. ", guid); + sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u) not found in table `gameobject`, can't load. ", guid); return false; } @@ -1303,7 +1303,7 @@ void GameObject::Use(Unit* user) //provide error, no fishable zone or area should be 0 if (!zone_skill) - sLog->outErrorDb("Fishable areaId %u are not properly defined in `skill_fishing_base_level`.", subzone); + sLog->outError(LOG_FILTER_SQL, "Fishable areaId %u are not properly defined in `skill_fishing_base_level`.", subzone); int32 skill = player->GetSkillValue(SKILL_FISHING); @@ -1319,7 +1319,7 @@ void GameObject::Use(Unit* user) int32 roll = irand(1, 100); - sLog->outStaticDebug("Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll); + sLog->outDebug(LOG_FILTER_GENERAL, "Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll); // but you will likely cause junk in areas that require a high fishing skill (not yet implemented) if (chance >= roll) @@ -1613,7 +1613,7 @@ void GameObject::Use(Unit* user) } default: if (GetGoType() >= MAX_GAMEOBJECT_TYPE) - sLog->outError("GameObject::Use(): unit (type: %u, guid: %u, name: %s) tries to use object (guid: %u, entry: %u, name: %s) of unknown type (%u)", + sLog->outError(LOG_FILTER_GENERAL, "GameObject::Use(): unit (type: %u, guid: %u, name: %s) tries to use object (guid: %u, entry: %u, name: %s) of unknown type (%u)", user->GetTypeId(), user->GetGUIDLow(), user->GetName(), GetGUIDLow(), GetEntry(), GetGOInfo()->name.c_str(), GetGoType()); break; } @@ -1625,7 +1625,7 @@ void GameObject::Use(Unit* user) if (!spellInfo) { if (user->GetTypeId() != TYPEID_PLAYER || !sOutdoorPvPMgr->HandleCustomSpell(user->ToPlayer(), spellId, this)) - sLog->outError("WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId, GetEntry(), GetGoType()); + sLog->outError(LOG_FILTER_GENERAL, "WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId, GetEntry(), GetGoType()); else sLog->outDebug(LOG_FILTER_OUTDOORPVP, "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId); return; |
