diff options
| author | jackpoz <giacomopoz@gmail.com> | 2018-08-22 19:44:21 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-22 19:44:21 +0200 |
| commit | deabd4ab453ee8cf1f515bdb32bf9cf9de7f0591 (patch) | |
| tree | 9f4eeabcf366a6a41a748151fd265208d6261721 /src/server/game/Entities/GameObject | |
| parent | 6e8070ae3388bb48a7a1e97f64ae3f44558319e6 (diff) | |
Core/Packets: Reduce memory footprint of cached queries (#22297)
Ensure only the minimum required memory is used by caching query packets by calling shrink_to_fit()
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index d65f02a404c..ca2242c6aa4 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -83,6 +83,7 @@ WorldPacket GameObjectTemplate::BuildQueryData(LocaleConstant loc) const queryTemp.Stats.QuestItems[i] = (*items)[i]; queryTemp.Write(); + queryTemp.ShrinkToFit(); return queryTemp.Move(); } |
