aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/GameObject
diff options
context:
space:
mode:
authorDDuarte <dnpd.dd@gmail.com>2014-08-09 21:32:26 +0100
committerDDuarte <dnpd.dd@gmail.com>2014-08-09 21:32:26 +0100
commitdf3b08d14018f13063c68b8886422ec7b1cbcc63 (patch)
treea81c7f395318eac88ba3ec12458d82aee1b44378 /src/server/game/Entities/GameObject
parenta394205eca86d2ea2a8539734df49432189bc73b (diff)
Core/Server: Use nullptr instead of 0 where pointers are expected
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 0f3e68bb1ae..ee39ed48ad6 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1791,14 +1791,14 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, bool triggered /*= true
trigger->setFaction(owner->getFaction());
// needed for GO casts for proper target validation checks
trigger->SetOwnerGUID(owner->GetGUID());
- trigger->CastSpell(target ? target : trigger, spellInfo, triggered, 0, 0, owner->GetGUID());
+ trigger->CastSpell(target ? target : trigger, spellInfo, triggered, nullptr, nullptr, owner->GetGUID());
}
else
{
trigger->setFaction(14);
// Set owner guid for target if no owner available - needed by trigger auras
// - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell())
- trigger->CastSpell(target ? target : trigger, spellInfo, triggered, 0, 0, target ? target->GetGUID() : 0);
+ trigger->CastSpell(target ? target : trigger, spellInfo, triggered, nullptr, nullptr, target ? target->GetGUID() : 0);
}
}