diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-10-27 18:33:47 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-10-27 19:05:35 +0100 |
| commit | ee54ade3975748bf373162b2397328852dec6701 (patch) | |
| tree | 64f4b5a1e9a28a5407f1963fdc440e6170ea59fc /src/server/game/Entities/GameObject | |
| parent | a771f210a62bf3660b20219aefe67a01bc4cf905 (diff) | |
Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move getting and writing field flags to shared function
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 4 |
2 files changed, 4 insertions, 7 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index d3a5fa4b4dc..80e920f1556 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -4023,17 +4023,14 @@ GameObject* GameObject::GetLinkedTrap() return ObjectAccessor::GetGameObject(*this, m_linkedTrap); } -void GameObject::BuildValuesCreate(ByteBuffer* data, Player const* target) const +void GameObject::BuildValuesCreate(ByteBuffer* data, UF::UpdateFieldFlag flags, Player const* target) const { - UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target); - *data << uint8(flags); m_objectData->WriteCreate(*data, flags, this, target); m_gameObjectData->WriteCreate(*data, flags, this, target); } -void GameObject::BuildValuesUpdate(ByteBuffer* data, Player const* target) const +void GameObject::BuildValuesUpdate(ByteBuffer* data, UF::UpdateFieldFlag flags, Player const* target) const { - UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target); *data << uint32(m_values.GetChangedObjectTypeMask()); if (m_values.HasChanged(TYPEID_OBJECT)) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 381317169db..94895a50e99 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -169,8 +169,8 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> ~GameObject(); protected: - void BuildValuesCreate(ByteBuffer* data, Player const* target) const override; - void BuildValuesUpdate(ByteBuffer* data, Player const* target) const override; + void BuildValuesCreate(ByteBuffer* data, UF::UpdateFieldFlag flags, Player const* target) const override; + void BuildValuesUpdate(ByteBuffer* data, UF::UpdateFieldFlag flags, Player const* target) const override; void ClearUpdateMask(bool remove) override; public: |
