diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-02-26 15:58:23 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-26 15:58:23 +0100 |
| commit | ee835671b4f572f92f79c9b302764ee591c6de11 (patch) | |
| tree | 94ed8a73e6dfaf3c3d0141d18cafc10db660fab9 /src/server/game/Entities/GameObject | |
| parent | ed77b9c3a91c4e71ea1241195d4e3930be1978b3 (diff) | |
Core/Objects: Added helper structures to allow using customized updatefield sending packet functions with Trinity::MessageDistDeliverer
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 11 |
2 files changed, 22 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index d07a6bb57b4..1fe707abe24 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2829,6 +2829,17 @@ void GameObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::Object data->AddUpdateBlock(buffer); } +void GameObject::ValuesUpdateForPlayerWithMaskSender::operator()(Player const* player) const +{ + UpdateData udata(Owner->GetMapId()); + WorldPacket packet; + + Owner->BuildValuesUpdateForPlayerWithMask(&udata, ObjectMask.GetChangesMask(), GameObjectMask.GetChangesMask(), player); + + udata.BuildPacket(&packet); + player->SendDirectMessage(&packet); +} + void GameObject::ClearUpdateMask(bool remove) { m_values.ClearChangesMask(&GameObject::m_gameObjectData); diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index b72ccd1eb04..964101df642 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -92,6 +92,17 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> void BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask, UF::GameObjectData::Mask const& requestedGameObjectMask, Player const* target) const; + struct ValuesUpdateForPlayerWithMaskSender // sender compatible with MessageDistDeliverer + { + explicit ValuesUpdateForPlayerWithMaskSender(GameObject const* owner) : Owner(owner) { } + + GameObject const* Owner; + UF::ObjectData::Base ObjectMask; + UF::GameObjectData::Base GameObjectMask; + + void operator()(Player const* player) const; + }; + void AddToWorld() override; void RemoveFromWorld() override; void CleanupsBeforeDelete(bool finalCleanup = true) override; |
