aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Item
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2015-09-27 00:05:33 +0200
committerShauren <shauren.trinity@gmail.com>2015-09-27 00:06:08 +0200
commit3bc3b67a8fae059e1019446b09882dfa7fcd11a0 (patch)
tree5ab7ad7036448ae3c4763196c76ce4453cd280cb /src/server/game/Entities/Item
parente51b6601779050837fcc87f27579b86c50446fc3 (diff)
Core/Player: Changed ranged weapons to be equipped in main hand slot instead of no longer used ranged slot
Closes #14675 Closes #15296
Diffstat (limited to 'src/server/game/Entities/Item')
-rw-r--r--src/server/game/Entities/Item/ItemTemplate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/ItemTemplate.h b/src/server/game/Entities/Item/ItemTemplate.h
index c578b641ad2..cdcf7b558b8 100644
--- a/src/server/game/Entities/Item/ItemTemplate.h
+++ b/src/server/game/Entities/Item/ItemTemplate.h
@@ -444,7 +444,7 @@ enum ItemSubclassWeapon
#define ITEM_SUBCLASS_MASK_WEAPON_RANGED (\
(1 << ITEM_SUBCLASS_WEAPON_BOW) | (1 << ITEM_SUBCLASS_WEAPON_GUN) |\
- (1 << ITEM_SUBCLASS_WEAPON_CROSSBOW) | (1 << ITEM_SUBCLASS_WEAPON_THROWN))
+ (1 << ITEM_SUBCLASS_WEAPON_CROSSBOW))
#define MAX_ITEM_SUBCLASS_WEAPON 21