diff options
| author | leak <none@none> | 2010-12-22 00:12:03 +0100 |
|---|---|---|
| committer | leak <none@none> | 2010-12-22 00:12:03 +0100 |
| commit | 6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch) | |
| tree | c41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Entities/Item | |
| parent | a45a039e736fb81aff6c2a4812561de220da62ec (diff) | |
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/Item')
| -rwxr-xr-x | src/server/game/Entities/Item/ItemEnchantmentMgr.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp index b1e0f173d2e..7e17f048a15 100755 --- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp +++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp @@ -22,7 +22,6 @@ #include "DatabaseEnv.h" #include "Log.h" #include "ObjectMgr.h" -#include "ProgressBar.h" #include <list> #include <vector> #include "Util.h" @@ -55,12 +54,10 @@ void LoadRandomEnchantmentsTable() if (result) { uint32 count = 0; - barGoLink bar(result->GetRowCount()); do { Field *fields = result->Fetch(); - bar.step(); uint32 entry = fields[0].GetUInt32(); uint32 ench = fields[1].GetUInt32(); |
