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authorleak <leakzx@googlemail.com>2011-01-20 01:02:24 +0100
committerleak <leakzx@googlemail.com>2011-01-20 01:02:24 +0100
commitc59ea4726e078a844f465407e5d893a1afee06fb (patch)
tree0bbd802fe9e5a4a28b7dbeef76698e8f8a5bbbb3 /src/server/game/Entities/Item
parenta486eb0c2fcc6bb43693e3c5404f8f82988e2531 (diff)
SQL: Characters db storage type cleanup No. 6
Diffstat (limited to 'src/server/game/Entities/Item')
-rwxr-xr-xsrc/server/game/Entities/Item/Item.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 969461d0bc3..f1366a43b86 100755
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -420,12 +420,12 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, Field* fields, uint32 entr
std::string enchants = fields[6].GetString();
_LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
- SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt32());
+ SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
// recalculate suffix factor
if (GetItemRandomPropertyId() < 0)
UpdateItemSuffixFactor();
- uint32 durability = fields[8].GetUInt32();
+ uint32 durability = fields[8].GetUInt16();
SetUInt32Value(ITEM_FIELD_DURABILITY, durability);
// update max durability (and durability) if need
SetUInt32Value(ITEM_FIELD_MAXDURABILITY, proto->MaxDurability);