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authorShauren <shauren.trinity@gmail.com>2016-07-20 13:27:04 +0200
committerShauren <shauren.trinity@gmail.com>2016-07-20 13:27:04 +0200
commite405ac5f4100cf9e544b80cf4503b107ecee8d50 (patch)
tree155db121e093b757a215698639393841bbacb8f2 /src/server/game/Entities/Item
parent420d096b6a477856979e2810a8f68d38cbce3349 (diff)
Fixed nopch build and some leftover warnings
Diffstat (limited to 'src/server/game/Entities/Item')
-rw-r--r--src/server/game/Entities/Item/Item.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 3eb15636366..73b2b1ee31b 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1265,7 +1265,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player*
{
std::vector<uint32> const& values = _dynamicValues[index];
if (_fieldNotifyFlags & flags[index] ||
- ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask[index] : !values.empty()) && (flags[index] & visibleFlag)))
+ ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask[index] != UpdateMask::UNCHANGED : !values.empty()) && (flags[index] & visibleFlag)))
{
UpdateMask::SetUpdateBit(data->contents() + maskPos, index);